Using chakrams when standing INSIDE the water portions of Lake style maps results in the chakram only emerging an inch from your face, and then despawning. It still has hit detection up to the point of despawn, but nothing beyond that.
Are able to throw them from the sand in to the water, but not while standing in the water itself.
It is a recurring issue that is replicable 100% of the time while in the water, and 50% of the time when determining where the shore begins and ends by simply walking around!
While I am not opposed to terrain style obstacles inhibiting or limiting combat options, the way this happens and the fact that it’s chakrams and nothing else doesnt seem to be intended. xD
I’m used to a couple of server hiccups / rubberbanding causing chakrams and umbral blades to either buffer or disappear sometimes, but this is significantly different especially since its replicable with such consistency.