Knockback & Bosses

Hey y’all. :slight_smile:

I believe bosses, especially the larger ones like Emperor of Corpses, shouldn’t be affected by knockback effects. It becomes really apparent when playing builds that produce a lot of hits, e.g. minion builds or Warpath. It can create very undesirable scenarios and is pretty annoying tbh.

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That’s not knockback, I believe that’s the boss trying to “reorient” themselves versus a fast moving target(s). But it is kinda weird/annoying.

This is not caused by knock back, but by things that allow walking through mobs like Warpath or minions trying to reach their target.

This cause some big targets like Emperor of Corpses to be pushed away.

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