What I did
- Complete a monolith
- Travel to the post-monolith staging area
- Click the bonus reward object
What happened
- Item dropped with corrupted text for an item name.
What I expected
- Items should drop with consistent labeling and without corrupted text on the item name
“How often does this happen”
- Not enough data, but perception: once in every 10 to 25 echos
Additional Details
- I did not find an open bug report for this or a way to tell if this is a known issue (I’m fairly sure it must be?).
- Possibly related (I’ll screenshot this next time it happens) I sometimes but even-more-rarely have exalted items show up as black text on a black background, which doesn’t match any of my filters
- This bug happens with both Normal and Long length of item names. In this report, I had the length set to long (to better assist with the tiny hitbox that lootable items have).
- I disabled the filter and no other items dropped in the immediate area (I had not looted the big chest yet)
- [ Speculation] It looks like the filter is attempting to add affix dots to the unique item. Typically Unique items do not have affix dots. It may be worth checking the state(+(current value) of variables within the filter functions, as the character moves from zone ro zone, when debugging.
Related Artifacts
Bugged Example
Current filter, exported immediately after the above screenshot