Item Gifting Development Update from our Principal Game Designer

Oh no the people making a product made a decision on how that product works, the horror!

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I know! What gives them the right to spend their resources the way they think best (notwithstanding them being flawed humans, etc)?

Already old news. Mike said they work on it in the last live stream. But nice onesided quoting btw works well for you :D.

Its literally what you said, there is no other way to take it. I didn’t see the point in quoting your whole rant. Also they haven’t said they will be changing it, just the standard PR of they will keep an eye on it.

I like it. +1

This is awesome news. Your philosophy on how gear should be acquired seems so obvious to me. I want to use the items that I find. Thank you for making that possible! This game keeps getting better and better. :slight_smile:

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Why is it awesome news, when going by your own post, it had literally no impact on you one way or another? I only play ssf but it doesnt blind me from seeing it is actually quite shitty news for all the people who, over the course of years, were told by the devs themselves, there would be trade.

Why are you asking if I am one of “those?” Why are you even responding on behalf of someone else?

You dont deserve any sort of reply honestly, but no, I am not one of “those.” I have played ssf in PoE for around 1500 hours and have never cried about my inability to find certain items.

Since you are his spokesperson, note that he didnt even hint at anything you said, only “I want to use the items I find.” Cool, so do that. Nothing stopping you. Showing complete lack of empathy for others who got baited is pretty shitty tho.

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They even said in the same paragraph that is oft repeated that trade wasn’t supposed to trump killing mobs as the main source of loot. But it seems that those few words are generally ignored.

I don’t think it’s fair to call it “faux outrage” though. I believe they are genuinely pissed off that EHG’s implementation for 0.9 isn’t what they want (though IMO, given how long mp has taken I don’t think EHG has the capacity to do anything more for 0.9).

Your arguments are becoming even more adventurous every day. Curious what you make up next week.

Wait. You mean saying to limit something is the same as not doing it at all? Sure, from that point of view suddenly all your arguments make sense.

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Thanks for reading my post, I’m not available at the moment so please leave your name, number and a message and I’ll get back to you before hell freezes over.

Alternatively, please reread my post (especially the last sentence) while hanging upside down. You’ll either have an epiphany or pass out. Either works for me.

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The last thing EHG wrote back then that there will be free trade among friends as long as they are friends for long enough. While this is exploitable af and EHG changed their stance completely and go the way they are now. At the end of the day I want to trade with my friends and that’s it. It’s the last stand alone statement in their kickstarter presentation about trade.

I don’t think EHG want to but I’ll wait maybe they suprise me meanwhile I just them in the same drawer as politicians.

As stated above free trade with friends was a thing in the past and I’m pretty sure gifting is exploitable easier because if a player who uses RMT want something they spend a shitton of money on 3rd party sites untill they have what they want. The only way to stop exploits and RMT through trading is to don’t implement trading at all and to refund everyone, even steam players, who dislike the current or future implementation of trading

All the trade nay sayers get what they want and only a certain ammount of the playerbase (mostly like 20-30%) will hard pass on LE and noone needs to care about whatever they want. All people who dislike trade and all of those that simply don’t care about it will be still there. Everybody wins… oh expect EHG and the trade hater the trade likers and the people who don’t care.

As a developer you have other options then someone who bought a game. And if they realy want to they can compensate everyone who removed the game from the library without the envolvement of steam. There are ways if they want to come clean.

On top of that sure it’s EHG’s game and if they as well as people of the community think they do the right thing they should life with consequences that might surface after drifting away from stuff they called important once and they don’t care for (at least it looks like it) now.

I don’t think anyone is getting something out of this at the end of the day because it seems to hard to find a solution everyone can life with.

First and foremost I’d be ok if you guys would stop pretending that there never were plans for trade and economy in the first place.

Then I guess, everything regarding trade will be better than no trade for me personally. Even your half baked idea that took you 2 minutes to write together might be better than no trade. I don’t think it’s the perfect solution. There are better threads on this forum where people discuss their ideas.

And just a disclaimer before we go in circles again:

  • Yeah, I know, restricted trade was the plan
  • I don’t want to “play the market”
  • I don’t want to found a RMT-botting operation
  • I don’t want to “skip all the game content” by immediately buying BIS items on day 1 of a new league
  • I don’t hate other players and want to destroy their SSF experience
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Then you agree with those of us who oppose trade? Because your bullet list is the result of allowing trade - maybe not for you personally, but it’s a fact that every single one of those things happen with trade. Every. Single. One. No exceptions.

I don’t know if you’re just new to games which have trading options or just naive or whatever, all of which aren’t bad things btw. but what you say is simply untrue. Even for unrestricted trade to some extend.

  1. You don’t have to play the market if you don’t want to. (Player side choices)
    You also don’t have to play the market if the alternatives are good enough, both in quality and quantity. (Dev side choices)

  2. I guess it depends on what you define as a “RMT-botting operation”. The same points from 1) also apply here. Additionally, if a game “is dead” e.g. smaller playerbase, then botting will most likely not be profitable enough.

  3. That might happen to some extend, but even if it does, how are you affected by that? Let’s say I play the league/cycle/ladder or whatever and in the last week a friend joins and I pull him and give him all the best items for his build - how does that affect you?

  4. How does every single form of trade instantly affect SSF?


I’m sure your main argument will be “Oh but if trade exists then drop rates will be shit!”.
Guess who is able to implement trade in pretty much every shape or form they want?
Guess who is able to adjust droprates and add ways for players to (efficiently and in a fun way) farm items?
The way you worded your post makes it sound like every single possible form of trade will completely ruin the game which is just not true if you think about it for more than 3 seconds.

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The devs have covered this in this very post…

You cant just create a hands free world where people can do whatever they want. Players will seek out the best way to play, if thats cheating and you dont ban it, people will cheat. if its trading, and you dont control it, they will trade.

They covered exactly this.

You cant just let an economy run rampant, if you do people break down your game, destroy it, and leave.

Games need some form of challenge and progression, if not its the same as cheating.

Cheating does not effect you, so why do you care? because cheating is wrong right? Well the devs have stated that trading has the same type effect on the game, it diminishes the gameplay loop and breaks down the experience.

They cant just let you have it and say “dont use it if you dont wanna~”, because it would be a problem for everyone.

The devs have literally spelled out WHY trade would hurt their game, but no one seems to actual care to read it.

its crazy to me that everyone had faith in EHG until they write an indepth post explaining the logic on why trade would be bad, and everyone is like “idiot devs dont know what they are talking about”

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Maybe people like their onesided mindset. They always begin with “Yeah it’s nice and we got it but… that trash wont happen here because it’ against or own iheritet will and the oppinion of bearly half the responses we get here don’t count!”. That’s in EVERY paragraphand for me as a non native speaker who yhould relearn some english it seems like they intentinoaly don’t care about the pro trade faction and come up with a lame excuse of a trade system called gifting that is equaly exploitable as everything esle.

So what? I thing it’s not suprising people loosing faith even more so because EHG is radiosilent. They shoulD’ve droped this bomb wehn someone was arround to answer it and not while they take their well deserved time off.

People do care but from your answers it looks like you don’t want to understand the opposition to EHGs stance on tarading. On top of that people who are against trade aren’t even willing to find a middleground what puts even more fuel into the fire when people reread the announcment and feel treated like second class customers while EHG talks along the lines of every trade hater.

When you put in the language barrier some missunderstandings will happen and they lead into arguments because only a small fraction of people in this thread want to find a middle ground.
It saddens me a bit this happened the way it did and evolved into what it is but at the end of the day it is EHGs problem and it will result in the loss of a small % of players as well as possible players in the future but that’s fine and I don’t think it will hurt LE that much and reduces the longlivitiy of the game only by a fraction.

I understand the opposition. I just think they dont actually care about the games health and just want what they want.

Give feedback, feedback related to why you want trade. not that “we need trade or riot”.

There is plenty of feedback that is “I want to trade because I cant get 3lp items and I want them” this isnt a need for trade, this is a “I am not finding enough high LP items in my play time” feedback.

“I want loot to have value” begs the question of “why isnt loot valuable to you?” is it because you get too much? too little? not enough of the type you want?

The problems with trade have been laid out, the benefits of trade are usually things that can be solved in some other way, or exist as things people call positive but really is “I need trade because I dont like this other design point”

Someone on reddit was going off at how crappy is it to have to farm a single boss for a boss drop for LP of that item, they want trade so they can just not have to do that content to instead farm gold to buy it. Thats just “I dont like boss specific loot” feedback.

I think we can have trade if people are willing to give the correct feedback, but right now all the “pros” for trade seem to be mostly “skip game designs I dont like”

edit: one thing ill agree on, its really is a funny trend in gaming these days where devs drop big news right before the holidays then go on break. like just save it for the new year man lol

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If you’re just going to run around chasing boogeymen, they might as well just cancel the game. You know what happens in every online game? Every.Single.One.No exceptions

  • Cheating
  • Item Duping
  • Account Sharing
  • Botting
  • Map Hacks
  • Item Hacks
  • …and more!

There’s going to be cheaters in this game, and EHG can’t stop them all. So might as well just cancel the whole damn thing, because…some bad things might happen.

Christ, you and your whole Economy-SIM/RMT/Fully-geared, Min/Maxed character without derp even derp playing derp the derp game derpdederp doomsayer crap is about as cringe-worthy as nails on a chalkboard.

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