Item (concept) request ***SUGGESTION***

TLDR: attribute conversion with a downside

Hello I would like to see more items with major benefits (ideally at build defining or game breaking levels), that include a significant risk/cost/limitation associated with it. That way the item benefit can have a weight from risk for potential gain.

One way I would like see this or an example take it as u will. I would like a pair of gloves that converts all attributes into one attribute. (Obviously this is the gain). Now the gloves would have all attributes are converted to and added to ā€œxā€ (remember this for bonus extra credits scene). All other equipment cannot be equipped above magic(yellow label) rarity. (Cost being you cannot equip any uniques/set/exalted/legendary and potentially corrupt depending on how that’s classified).(this conversion has highest priority). This item can’t have Lp but can be corrupted.

So example of pre- worn gloves stats: 10str/10dex/10int/5atun/0vit

Post equip gloves 0str/0dex/35int/0atun/0vit

Post equip any added stats are just added to int.

Roll credits…

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And yeah if you were watching a recent dev stream and reading the chat. You may have noticed a question about the value of added unique variants. If u did then put that idea on this and save yourself some reading.

If u didn’t basically take pearls of the swine unique amulet as example and make different versions of this glove for each attribute.

Then if you were reading chat u may of noticed a viewer to viewer conversation about p2w and mtx. If you did apply that to these gloves and you made it to last point of post.

So essentially it was said I would pay for mtx’s that changed existing uniques. On grounds there’s at least one version of unique players can get for free from playing the game. And another that the $$$$$ mtx enabling variants would only change wording specifically damage element. And not increase any value ranges or add uni modifiers or basically added stats. So take the existing purple 2hd sword dream thorn. Make a red flame mtx for that weapon and it changes the existing use of ā€œvoidā€ to ā€œfireā€.

To me that’s justified because it doesn’t prevent any build from particularly being played just a specific play style. Like if u wanted to make a build with void cleave u could play it as void or fire. And depending on element it could create a different play style or different builds or power types. End of day I see that as added value to a game. This isn’t preventing access to skills just stats. And if the devs charge me 1-2$ for this very ā€œnicheā€ change. I’m ok with it. It’s not like ESO Preventing whole sections of content behind a 40$ dlc with game breaking items locked behind it.

I’m not sure if you mean magic items (2 stats, blue) or rarest (3/4 stats, yellow) but this seems like a phenomenally harsh cost. I don’t think that sealed/primordial affixes are counted in the blue/yellow rarity, so you might be able to get away with 2 affixes + 1 sealed.

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I am always a huge advocate of more build enabling items. I have like 15 chars (I did delete some early) just this season, again. I was mad at the nerf because it shut down so many non meta, fun build options. I am fine with your void sword idea/example - I think you’ll find them limited with this because I once asked about poison/cold for Sentinel and Mike the dev said they have themes and will always stick with those. I think due to the skill trees / classes being interlocked vs POE with a tree open to all classes to wiggle through that it makes sense. If they did do that they would have to add a tonnnnn of new skill trees and stuff, that’s a lot of work.

I feel your mtx if you got it would be very limited and not at all what you’re picturing in your head sadly. Anyways good luck! I am not against anything I mean sheesh people don’t wanna pay for anything nowdays yet I’m messing round in a game where I paid for stash tabs to store/sell items and theres still 300k+ playing that without caring. I do however want these guys to add more content and fix more bugs before working on your mtx lol!

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Let’s land on yellow

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