After signing up with the kickstarter campain i just recently started to actually play the game. I quickly noticed that lag is at this point a severe problem and needs to be adressed before the game can ever become a success. Now i just noticed to my shock and surprise that it is made in Unity !
Can this even be solved ?
Are there any games of comparable complexity made in unity that work smoothly ?
(the most complex unity game i know off is kerbal space program, but even though complicated real time math must be done there, i imagine it being much, much less heavy than this game because there aren’t that many objects, projectiles etc.)