Is there an overall enemy damage balancing inbound?

Especially the stacking damage over time (eg poison) from enemy packs are totally over the top under some circumstances.

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Put cleanse on your belt. Sealing T1/2 works especially well.

Heh. I opened this thread expecting it to be a complaint that enemies do too little damage on the whole, and was ready to agree whole-heartedly.

You live and learn.

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Yeah or why can’t LE be just like PoE, like a part-time job ARPG.

People want that so bad. :wink:

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