It’s reasonable but I suspect the main difference is the significantly higher adaptive spell damage on the second weapon. How impactful the increased damage on the first weapon depends on how much % increased damage you have elsewhere.
Interesting, thanks. I guess I need to value base damage more, but the math would be interesting. I got 219% increased dmg from other sources based on the talent planer where I imported my character. I would think that almost doubling that would have more impact even with lower spell dmg on the weapon, but since I can wear an offhand with the 1hand I got even more out of it. Was just curious in general which item stats I should value more.
I´m pretty new and that´s my actually first working build after a couple of failed ones. So any help how I can improve it further is appreciated. Gear is what I found so far, just started monolith and having a blast. Thanks for any help
Btw, the setup is a bit changed. With the 1h and an offhand I get around 26k tooltip dps, but neither the less only 1h compared to 2h as above mentioned would be interesting to know why the 1h is valued more. I keep looking for more adaptive spell dmg weapons (there aren´t any with spell lightning dmg or? only cold)
I had a very quick look & I’m not sure how correct that is. All non-base skill damage is concidered added damage & gets modified by the added damage effectiveness.