Just won against Majasa after multiple rip. It is awesome fight btw, but can’t help but feel she is overtuned. Not in term of damage. Her damage are huge and the mechanic are avoidable with enough move speed. On the other hand, her res shred component are OP. I notice poison stack, armor shred stack, and physical res shred stacks up very quickly and ramp up her damage. It makes playing melee against her miserable as after a few sec of hitting her, we have to run away and wait til the stack ends. I won’t want to fight her in mono with increased move, attack or cast speed. Also, I am playing melee so it is more noticable than fighting her with ranged skill.
Few things that I think can be improved other than reduce her ailment chance per hit.
- Portal before Majasa fight please. Portaling back to town to restock potion+equipment adjust brings you back to the previous area which is lenghty with tanky giant snakes.
- A way to make movement speed not critical against Majasa. She is one of the type of enemy that encourage zoom-zoom build. Reduce her movement and reduce her aoe?
- I notice the enemy in ch9 also accumulate stack fast. Especially the scalebane sorcerer. When there are more than 2 of them, I notice my poison stack up to 15-20 in less than a sec. That is 30 to 40% poison res reduction. They are mobs that die faster than boss so it is still manageble, but don’t know bout them in juiced up mono. Other occurences would be crystal cave enemy with shock and the huge lady snake enemy (can’t remember what she shred, fire maybe) in the temple.