Is it Time? Focus on MULTIPLAYER

I like my suggestion better.

Or Rapidly Proceduralised Cartographer.

I just assumed it was Role Playing Characters. :crazy_face:

Thanks for the update!!!

I think they need to work on polishing the game first, they still have two entire classes they haven’t released yet, they just rebalanced necro, they added an new ability to sentinel. a bunch of new items keep coming out, I think they are focusing on the right stuff at the moment.

The devs are working on Multiplayer since the very first day, this is no secret.

Having any updates on their dev version on steam does not mean anything for us players.

The reputation of not being able to get MP done (assuming that as fact for sake of argument) will be easily dispelled by releasing multiplayer. Botching MP on release is not something that can be undone.

I love EHGs approach of holding the content they release to certain standards. I don’t care whether or not they’re standards I agree with or not, but the fact that a company clearly has in house standards that must be met prior to releasing something is a sign of principle, in my opinion.

There aren’t two missing classes, we have all the classes that we’re going to get before 1.0. What is missing, however, are 3 masteries (Warlock, Falconer and Runemaster).

From my experience so far the biggest bottleneck against multiplayer is the poor performance when lots of stuff is happening on the screen in solo play not including latency issues due to network package routing.

Now multiply this experience with 2-x players and we have a nice slideshow.
IMO i dont think LE will see MP this year in its full potential in regards of party size. Maybe some temporary solution like reduced party size to prevent effects/screen clutter overload.

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