Uh… I don’t think that’s correct. And I don’t know if that’s the exact formula for that.
Why did you repeat the armor mitigation there? And did you manage to get 96% armor mitigation for DoTs without accounting the Iron Attunement? So you actually got 133,5% armor mitigation for DoTs?
If that’s the case, then the formula would be simply 82*133,5%, which would result in 109,47%, no?
Actually I am not so sure now. After reading the description of the Iron Attunement node I am getting confused.
Anyway, the conclusion probably won’t change since both results are larger than 100%.
Remember that non-physical damage uses only 60 or 70% of your armour mitigation value, never can remember the correct number.
I had roughly tested it, not a good setup and I barely remember it, but I think I came to the impression that having more than 100% ‘Armour Mitigation applies to dot’ has no further effects.
From my testing it seems to be like this:
If I cap Dots to armor at 100%, and I have armor mitigation at max 85%, I still get around 59% dmg from DOTs. It is not surprising for me and think it works as intended.
Ps. Still not enough to make my sentinel tanky enough on certain corr 600+ level and HP/dps/clear speed lvl, meh Would just to another sentinel, maybe with better results
Now I am really curious about how you got those results!
Did you take a video and then checked it frame for frame and writing down the numbers`?
Or is there a more sophisticated method available?
No, the DoT DR stat specifically says “% of Armor Mitigation also applies to Damage over Time”, not “% of your armor applies to damage over time”… So it should use % armor mitigation.