Is freeze mult a waste of time?

Outside of using it for the boots that make frostbite penetrate cold res. (And if there’s any other sources of extra scaling, let me know!)

Is it a waste of time on its surface level mechanic of making enemies freeze? As you go up in corruption, won’t enemies be practically immune to being frozen since the formula is based on their health?

Well freeze rate affix also has cold resist on it as well. Frostbite shackles gloves give ward retention based on cold res. So that fits nicely into cold builds.

Definitely no. The gloves I mentioned above grant ward when you freeze enemies and there are idol that can too rewarding a huge defensive layer because enemies aren’t hitting you and you have a huge ward pool in case one eventually does.

If you have a good freeze build no. It really only becomes difficult with Bosses with massive HP pools but even Uber Abberoth can be frozen.

It’s not difficult to constantly freeze enemies in over 1,000c Also frost bite stacks help with freezing and very fast attacks.

Well I play Claw + Barrage, and with about 1200 sheet freeze (and then Claw with like 580 from skills), I don’t freeze things very often and I currently only play on about 270 corruption.

So that’s why I’m wondering if it falls off too hard. I don’t play Snowdrift/Frostbite DoT (although I do stack frostbite for the debuff), so I’m wondering if I should drop freeze rate altogether, and get some other affixes. Because I’m also thinking… the alternative is to keep it, but then I should certainly boost it some more. But how much more CAN I really boost it? At about 1200 freeze, the payout is already diminishing (with every 100% freeze rate giving me only +40 flat rate).

Maybe I should look at the ACTUAL calculation, and see if I can find out what enemy HP numbers are at certain corruptions… But I imagine the latter will be really hard to find.

That’s extremely low freeze rate.

I was over 4,000 freeze and everything was frozen forget what corruption. There are so many passives, affixes and buffs that provide it. Teleport buff can give you 600 alone and it can be maintained. I’m not sure what max is but I’d guess you can get 5 or 6k+ freeze rate.

I was also using glacier for the rime effect cold buff which puts down aoe cold but when you have a lot of attacks and enough freeze everything does get consistently frozen. In 1,000c all mobs should be easily frozen. Their HP is low.

I saw a spellblade, cold vocanic orb freeze Uber Abberoth which is the hardest thing to freeze.

Most likely, are you using Shackles? I mean freeze rate is one of the best mods for those gloves. Since you get ward on freeze and freeze rate has cold resist on affixes. So that cold resist is ward retention. It’s really strong.

Thanks for helping, but your post kind of demoralizes me. I can’t feasibly hit 4k+ freeze without absolutely shafting every other character stat, and I’m ALREADY struggling on damage, and am ALREADY way behind on defenses. Which tells me that I’m being held back by not having insane multi-T6/7-affixed gear slots and LP3+ uniques.

The Teleport talents were bothersome for me. I hated a couple things about it. The longer cooldown felt punishing on fights that spam spell triggers on you, because Evade just doesn’t cut it against a lot of them. And more so, it felt counter-productive to start fights by using my best escape tool just to buff myself. Everything about it, I hated, lol.

Maybe I’ll try messing around with Meteor again… Or I’ll try selling my left nut and firstborn child to get freeze on EVERYTHING, and see where that takes me, before giving up on it.

Thanks for your time!

Well I didn’t intend to discourage you, just let you know what is possible. When I had 4k+ I was using it in conjuction with the boots for pen. Also using frozen ire wand had on freeze rate.

I don’t think you need that to attain offense. Freeze rate really adds up when you take the passives, start getting it on affixes, take the teleport for 600, there are freeze idols as well.

Think it should be around 5.1 secs? You take the longer CD but then the next node reduces it. Also I take the extended buffs so you always have the extra armor, resist and freeze rate.

Maybe I’m used to that play style but possible when your defenses and build come together better you won’t feel the need to always evade or teleport. Keep in mind if you are freezing them that is a defensives.

I don’t think you will need to do that

Your welcome and honestly I play several builds at once cause I get stuck on an idea and need to clear my head and play another build then I figure out some new tech that can make a build work. I feel like if a build idea is really bugging me, I just log into something else and think about it.

Good luck.