You see it in a couple of spots in the skill trees for Acolyte and Rogue, it takes multiple skill points for a chance to proc 10% increased damage from DoT’s.
Multiple skillpoints for a 10% increase? Am I missing something or is this thing as bad as it sounds?
There is increase dmg, more dmg, increase dmg taken and less dmg taken. I’m pretty sure the last 2 are considered being more multiplier. I’m also having a hard time testing those numbers, especially testing DoT/ailments on dummy