You can slap a HeadHunter onto basically any build and turn it into a rocketship, and the idea that builds with expensive items are necessary to “run it normally” is nonsense. Don’t ask me if I’ve played POE if you don’t understand those things. I’ve played POE since Piety was the last boss. Don’t tell me what I’m about, son.
Yes you do. It’s what you said when you posted. You said it specifically.
Thread title: “Introduce item similar to Path Exile HeadHunter?”
Thread text: “It would be nice to have an item like this to have motivation to grind the late game of the game”
One of the biggest mistakes we make when arguing with people is that we don’t take their own words at face value-- we allow them pretend that their initial move was meaningless in comparison to the revisions, like a bank robber who says to the police, “yeah, but I’m giving it back right now.” The initial volley is always the most relevant: everything afterwards is defense.
We both know exactly what you want. You already said it.
Then don’t play it. It’s ok to choose not to play games that aren’t a good fit for you. You don’t need to try to make them into other games that already giving you what you want.
Or, you could consider the possibility that your desire to play on turbo isn’t because blazing through maps is actually any fun for you, but because you’ve been conditioned to see it as the only meaningful win condition. You’ve spent 9 years playing POE, a game that through its design and its community has put unending pressure on you to maximize clear speed because “more rolls of the dice = more chances at loot” and your baseline chances of good loot are atrocious. And the constant FOMO has made it impossible to see it any other way than “fast good, not-fast bad” and diminished your ability to enjoy the game if you aren’t going as fast as you can.
None of that is your fault. You are a victim of it. But it’s not a reason to ask EHG to pollute their game with the consequences of GGG’s cascade of poorly thought out design decisions.