reset cycle then put them on hold until things are more balanced and give people patch 1.1
cycle 1 is already a washout with bugs and overpowered builds which the devs knew even before release, but they kept the cycle system which prevents them from making any impactful changes.
this is pure assumption. you dont know it as a fact that more players would leave over the players that would come back.
or, fine, dont reset it. just end it then put it on hold.
probably why they havenāt done it already.
nobody knows, they can only assume a result to their argumentative benefit.
Rushing like crazy to play a game the very second it comes out, then stopping after a couple of days/weeks, is the normal way to play nowadays. Every single game has that, especially seasonal ones.
I donāt really get it, but I suppose I stopped understanding young generations a while ago.
Even PoEās new season is already down to about half what they had at season start.
The only interesting number will be to see how many people come back at the start of cycle 2.
I can tolerate all this, the main reason i stopped playing is there is no endgame content.
Character Progression reaches its high very fast and then completly stopped. Iām playing a Minion Forge Guard and my Performance is capped by the level my minions start to melt. Thats around Corruption 400 or Arena Wave 200. And there is no way to improve them in that regard. Like, i got perfect boots with the experimental + Minion Damage T7, sealed it and got all other 4 usefull slots to T5. They are perfect and it didnāt change my performance at all. I already had Minion Damage 800% and getting it to 900% doesnāt change anything.
My Hammerdin is capped by his defense, and i already have that shit capped since i hit empored monoliths. 2700 HP, maxed Endurace, Threshold at 1200, 77% Armor, 80% Blockchance, capped Resis and i get oneshot around Corrupion 300. So, why bother getting more %Damage by getting a good LP Slam? Thats not the problem at all. He feels as strong now after 50 Hours as he felt after 10 Hours.
Soā¦, Corruption. First, thats the main way to see how good your build can perform, and then there is no leaderboard for it. Thats a really strange decision. But, you get better rewards. Right? Well, iām getting way more drops rushing through low corruption then playing at my peak. I also get LP and T7 Exalts already at 100 Corruptio, so why bother? Increased XP? For What, you are capped at 100 Anyway. Gold is worthless through the exploits. They need a way to have a real reason to push Corruption.
Soā¦leaderboards. Arena sucks, it just sucks. I was able to hit the Top10 for Foreguards (not much competetion) a few weeks ago and never could pushed further even my gear got better (see point 1) just because you need random luck with your enemys and oneshots.
And Memory Keys are a Joke. Just make them -25 Waves or something. Half your latest wave is terrible, you even need to reach 200 to even see any benefit for it, and the higher you get, the worse they are. I already have to play a hour to even have a chance to attempt to reach a new record and one mistake and the time is wasted because the rewards are also terrible. Like, i maybe get one Unqiue and 2 Exaltet in 100 Waves. Why is there no Chestreward that increases with the wave you reached?
A good ARPG is a game with addictive and comfortable gameplay, simple to play but extremely difficult to master, D2 is an almost perfect ARPG (considering when it was released and being the creator of almost everything) the game is mechanically very simple, with few things happening and very clear for you to see fights against captivating villains and not against marks on the groundā¦ focusing on tactics/strategy/build and not on mechanics, this game unfortunately preferred to be focused on mechanics, and NONE of its strategy is fully complete (like craft that doesnāt craft t7 affixes, or trade that isnāt really an open trade) as the game is VERY mechanical, after you hit a barrier you instantly lose the desire to play, because EVERY fight is tiring, every The map is repetitive and has a weak drop, an inexistent craft, no full trade and a coop that punishes those who play in groupsā¦ well thatās the result. BUT I was one of those who warned, thanks to the paladins on the forum who defend everything wrong with the game, thinking that difficulty is something that mattersā¦ what REALLY matters in an ARPG is FUN, D2 is a fun game, thatās why played for over 20 yearsā¦
ARPGs arenāt a game you spam play. Iāve not played in about 2wks but it doesnāt mean Iām dissatisfied with it. Itāll be great when we get the seasonal content. This first blank season I set aside time to explore different builds and get a feel for that. Now Iām playing other games because itās ok to enjoy more than 1 game and I donāt feel itās right to label a game as poor just because a reduction in players. The phrase āLies, damn lies and statisticsā spring to mind here. sure, there are things I would change but it doesnāt mean Iāve left because something in the game is poor or to difficult. If anything I enjoy games more when they are difficult, as the rewards feel justified. However, I know Iām likely the minority here as forum/vocal gamers quit when they arenāt given the best loot every 5secs and mobs arenāt 1 shotted quick enough in ARPGs. If anything though, Iād like the gameplay to be a lot harder!
Very true, but I donāt think all politicians are liars. Winston Churchill said it best when he stated that most people on the internet change statics to meet their own agenda and this is most rife within the gaming industry. Though he did agree that āD4 badā and was indeed the first person to coin the phrase.
I strongly agreed with your first and second point.
First, gear have little impact on dps, we could get a 300% increased fire damage for a fire build and it doesnt change anything. So why keep farming? the gear need to have more impact.
The second, corruption, whatās the point to aim for higher corruption? as you said, thereās no better reward and experience is useless.
And the most important issue imo, game balance and bugs.
A random exemple of bug testing : https://www.youtube.com/watch?v=C1lSJfL7H34
And this is for everythingā¦ iām not a tester, iām a player, so i donāt understand why i need to test every node in every skill to know what is working and what is bugged.
Also game balance is in an aweful state, some class are just broken and weak.
At this point i just donāt understand why we donāt have more patch, at least for build diversity,.
I still hope for some honest comunication about this
have you tried a split build, where you dont focus entirely on minions?
this shouldnt be happening unless its a boss.
corruption leaderboard will be coming soon (imo pointless without balance).
XP still applies to favor gains regardless of character level, more XP = more favor
maybe not to that degree, but some serious adjustments to drops/rarity and enemy health vs damage, i do agree.
from 260k+ down to 20k- in roughly 2 months.
so, you lost interest because the content is too easy and you have no desire to grind for LP4 or 20k corruption
there is always a reason that relates back to a problem
because of the cycle system.
it literally prevents major changes because they will be either buffs or nerfs, even if it brings balance, it will still fall under buff or nerf.
the only things they can really do during a cycle is fix bugs and change quality of life things.
Reduced gold turn-in reward for Desert Treasure from 20k to 2k
I know but itās sound like a really bad idea when we already have lost so many player.
Maybe iām wrong and itās just like that for every game now, but itās scary when the game you like donāt change anything and loose so many player.
Two months is a very long time by ARPGs standards. I believe it has only retained players that long because it was the first cycle.
PoE declines waaaaaay faster than that after a seasonās start.
achieved goals for now and waiting for new content
waiting for more content before i play properly
not enough time
no longer interested
not enough endgame content
As soon as iāve achieved my goals in Last Epoch, i go and play a different game.
Well, one of my hobbies is playing video games, and not playing Last Epoch every day. I mean, you donāt listen to one song your whole life because listening to music is your hobby, or you only read that one book because reading books is your hobby.
A lot of people are unhappy with the league. Not all of them left because they are done with ārushing like crazyā. They left because you canāt even avoid the league mechanics and the new t17 maps are so hard that many canāt do them. And since these people only get to t16 at most and thatās nothing new, iād leave too.
Fun is subjective. Whats fun for you might not be fun for me.
Yes, that was my initial plan and i used it while leveling and normal monos. But sadly, FG isnāt really strong right now so going half/half just leave you very weak, may be also FG is very special when it comes to minions. Performance Skyrocket when i startet to focus on minions, i think even 600-700 Corruption would be possible if they dont get wiped out by some specific enemy types and you could just resummon them easily. But while you can summon the armor, the weapons spawn over time and if you lose them all it is very difficult to rebuild them.
2 wrongs dont make a right, even though double negative makes a positive
just because other games have their problems, doesnt mean LE needs to follow.
branch off, become better, give people a reason to choose this game, over another.
alot of people have cited class balance and bugs. Also i feel like the jump from regular to empowered monos has filtered alot of players out, because defense is wildly imbalanced.