Inferno node on skeleton mages removes pyromancers

Selected inferno node on the skeleton mage tree. Tried to summon pyromancers and only base mage were summonned. Prior to selecting this node, I was able to summon 2 pyromancers and 2 base mage.

https://imgur.com/a/lCdptRm

issue resolved upon relaunching

I second this. Quite annoying as it screws with abomination builds

I can confirm I have this problem. My mages are not casting fire with my build after selecting Inferno.

Build
https://imgur.com/2n3okK9

Inferno Skill
https://imgur.com/rTo5z2V

Edit: Also confirming relaunching LE fixed the issue.

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