Item drops separately for each player, maximum of 4 players per party, no trading, no shared loot, no shared loot between 4 party members, shared stash alike solo self found (only your an account), and you can migrate solo&party&co-op self-found character to normal mode anytime but you can not migrate the character back to solo&party&co-op self-found again. For no pay to win in gameLAST EPOCH official!
Actually, this idea just adds P2W via RMT. You’re SSF, having a hard time with Aby/Uby, so you pay a carry service to kill him for you so you can get the items you couldn’t get yourself.
The point of SSF is to play the game on your own and achieve things on your own.
If you want to play in a party, just don’t use SSF and go CoF. There is no effective difference, other than being able to gift something (which you can simply not do), so I don’t know why the devs should waste their time with this.
Also, items already drop separately for each player. That’s how it works in the game, regardless of the mode you choose. Even in non-SSF it works that way.
The petition is divergent from the current SSF in LAST EPOCH.
The petition is almost similar to normal mode. The petition is the next level of balance, equality, fairness, justice, no pay to win, etc. because you can play alongside other players (maximum of 4 players per party), no trading 100%, no shared loot 100%, no shared loot between 4 party members 100%, etc.
I contemplated the new mode would be relish because you could frolic alongside other players (maximum of 4 players per party) in the video game alongside more balances, more equalities, more fairness, more justices, more no pay to win, etc. than the current normal mode (normal mode: trade, but the petitioned mode: no trade).
You could have played the petitioned mode with other players eternally if you wanted more balances, more equalities, more fairness, more justices, more no pay to win, etc. than the current normal mode and the current SSF mode.
For more balances, more equalities, more fairness, more justices, more no pay to win, etc.!
Profoundly, the normal mode is not balance, equality, fairness, justice, no pay to win, etc. alike the petitioned mode on account of trading, trade, shared loot and shared loot between 4 party members.
LE already doesn’t have shared loot. In every mode, loot is instanced for that player only. Every player gets different drops and they can’t see the other player drops either.
The mode already exists. It’s normal mode but you choose CoF. CoF already doesn’t let you trade. You don’t need more than that.
If you want to play with friends and not trade, just play normal mode and all join CoF.
The problematic problems alongside normal mode are merchants’ guild, shared loot, shared loot between 4 party members, trading and trade; the mentioned things are provoking imbalances, inequalities, unfairnesses, injustices, pay to win, etc.
If no one in normal mode can not do merchants’ guild, shared loot, shared loot between 4 party members, trading, trade, that will be more balances, more equalities, more fairness, more justices, more no pay to win, etc.
If you choose Circle of Fortune, you can’t use Merchant’s Guild.
Shared loot doesn’t exist in LE. Do you even play this game?
You can swap between Circle of Fortune and Merchant’s Guild anytime, that is problematic. And I did mention things provoking pay to win as many as possible for more understandings. Don’t get me wrong; the goal is no pay to win, wholly.
The new mode that can have played alongside other players (maximum of 4 players per party) alongside locked Circle of Fortune, no trade, no merchants’ guild, no trading, no shared loot, no shared loot between 4 party members can have resolved imbalances, inequalities, unfairnesses, injustices, pay to win, etc.
You can’t sell things that drop with Circle of Fortune though. Nor can you wear stuff bought with Merchant’s Guild if you join Circle Of Fortune, so what’s the issue?
There is no pay to win in LE (not yet, anyway).
You probably mean RMT (paying for in-game things with real money). And your solution would have just as much RMT. Except you’d be paying for people to go kill the uber boss instead of paying for the items or gold.
You can have utilised trading to obtain powerful item one way or another (outside or inside the video game), provoking the pay to win.
I have contemplated locked Circle of Fortune, no trade, no merchants’ guild, no trading, no shared loot, no shared loot between 4 party members can have resolved imbalances, inequalities, unfairnesses, injustices, pay to win, etc., wholly.
Like I said, if you’re using real money to get something in the game, that’s not pay to win, that’s RMT (real money trade). Pay to win is when the game sells you something that gives you an advantage.
Also like I said, your solution will also have the same problem. I’m playing in this new mode, can’t kill the boss, so I pay real money for someone to kill it for me.
The only mode that doesn’t have this is SSF as it is now. It’s actually the most fair, equal, balanced, just, etc.
Again, LE doesn’t have shared loot. It never had shared loot.
You’re asking for something that has no reason to actually exist and is a waste of development time.
If you want to play with friends just use CoF and have them play CoF and don’t trade. There is no difference.
Using real money to get something in the game is pay to win.
Paying real money for someone to kill the boss is also pay to win.
Intensely, playing alongside 4 party members alongside no trading since every player’s the outset in the video game (every player’s the outset at launch date with no trading 100%) is not provoking imbalances, inequalities, unfairnesses, injustices, pay to win, etc.
No, pay to win is when the game sells you something that gives you an advantage over others (like Undecember selling you campaign skips and high level characters).
Paying someone outside the game to give you something in the game is RMT or real money trading.
They’re two different and separate issues. In one it’s the game that’s selling you things (and is legal, even if disliked by players), in the other you’re paying people outside the game to get things (and it’s illegal and will get you banned).
And, once again, your mode will still have the same issue. I start the game alongside everyone else, then I pay someone else to kill the bosses for me and get their loot. It’s unfair, unbalanced, unequal, unjust, etc.
It solves nothing.
Also, you should use a better translation software. Any AI will do a better job and even just google translate will construct real sentences.
I grasped not everyone would have grasped it.
FOR MORE BALANCE, EQUALITY, FAIRNESS, JUSTICE, NO PAY TO WIN, ETC.!!!
I grasp you haven’t grasped it.
Your solution WILL HAVE PAY TO WIN!!
Whatever
FOR MORE BALANCE, MORE EQUALITY, MORE FAIRNESS, MORE JUSTICE, MORE NO PAY TO WIN, ETC.!!!
The posts of this guy are always funny ^^.
I thought you desired the petition too. Superb!