% Increased vs + flat damage

Assume using a melee physical skill, is it better to get increased % physical or + Melee physical?

Rule of thumb.
Flat damage stats are generally speaking better, but also more rare.

But at the end it always depends how much you already have from all individual sources.

At the end both are additive within each other(all flat damage with each other and all %inc. damage with each other) and thus have some diminishing return.
For % increases it is also important that all applicable types are additive(%physical, %melee, %melee physical etc.).

Generally speaking you have multiple 100’s of % increases, but only a few sources of flat damage (usually weapon and skill spec tree)

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