Hello everyone, first of all excuse my English, it is translated from google translate.
I would like to explain a possible bug with the prefix ‘x% Increased Spell Damage Per Skeletal Mage’.
I have noticed that the buff is not applied until the skeletons are re-summoned. For example, if I equip
an armor with this prefix and with the skeletons already summoned, the buff is not applied automatically, I have to
re-summon the skeletons to aply the buff.
On the other hand, if I switch to the previous armor, the buff is still applied until I re-summon again
the skeletons.
In short: the prefix buff is associated with the skeletons and not with the equipment that has the prefix.
example:
DPS hungering souls:
- With 4 Skeleton Mages Summoned: 966
- With the same 4 skeleton mages, equipping armor with + 26% Increased Spell Damage Per Skeletal Mage: 817 (no buff applied)
- Re-summon all 4 skeleton mages: 1129 (buff applied)
- Same 4 skeleton wizards, switching to the previous armor: 1278 (buff remains)
- Re-summon all 4 skeleton wizards: 966 (buff disappears)
I think the buff has to apply and disappear at the moment the armor is switched.
What do you think?