So earlier I completed the first node and had already completed a second node off the first timeline I chose. I decided to go back to that first node and open up the other timeline. Well after an hour or so I finally finish and it asks me which branch I want to open. I know I already opened one of them but I see absolutely nothing, no visual queues to indicate which 60 or 62 is the one I already opened or the unopened one. There might be an indication in game but I couldn’t see it. So I had to guess and I guessed wrong. So a few hours wasted.
I’ve seen suggestions requesting a visual representation of your choice to make, with the map displayed and focused on the two timelines in your choice. I think this is a good suggestion but I would add please show which of the options has already been unlocked.
I could see that it would be more obvious, if you would see in the dialogues, where you need to unlock paths, if the given paths already was taken before.
But i am also a big fan of games that don’t take the player by their hand in every single little game system and the players must think a little bit by themselves.
I guess to clarify I don’t mean on the map which clearly shows the timelines unlocked. What I mean is after you kill the boss at the end of the timeline and you open the final dialog you are offered a choice. It’s that point where I just see a text dialog akin to “choose A or B”, and the dialog doesn’t indicate, as far as I can see, if A or B is one you already unlocked.