When there are nodes on a skill tree that nobody, never, uses it is a glaring sign they need improvement, what is the point of having a skill tree per skill if everyone uses the same nodes, and half of them don’t give you much. This happens with a lot of primalist(shaman mostly) skills. So here is some ideas to improve maelstrom:
- Tsunami and twister, i double dare you find someone that uses thoose. I would say make them cast when you loose a stack or remove them all together.
- Reward accumulation of stacks: Give it a node like thorn shield: Chance to recast when stack lost.
- Reward accumulation of stacks: Give it more global damage per stack (5% physical per stack is cute but not very impactful)
- Give the option to speck it as defensive or offensive support/skill. On the defensive make it give dodge and armour and on the offensive make enemies on area more weak, to take more damage.
- More//better unique support, some issues can be solved with a new unique. 3-4 ward per second per maelstrom? underwhelming at best, gimmicky.
For instance a Catalyst that does for maelstrom something similiar as fragment the enigma does for spark change.
New Possible nodes to substitue the ones that nobody uses:
- Knockbak or close up enemies like tornado or warcry.
- Cast tornado.
- Give more attack/cast speed per stack (Reward stack accumulation)
- Give freeze rate per attunement, cold resistance or other resistance. Or per stack (Reward stack accumulation)
- Fire conversion to increased interactions ( Aergon’s Refuge, fire starter, cinder song)
- The minion interaction: give it the node: When you cast maelstrom on yourself you also cast it on the near minion. The minion interaction could also buff the minion. There aren’t a lot minion buff options and most of them you have to be bullseye to correctly point to the minion with the cursor, ejem, ejem eterra’s blessing(frenzy totem node is not enough).
- Cast stormbolt every second, why? its just gimmicky, make it more powerful/frequent or remove it.
- Cast on kill? all primalist envious of healing hands want chance to cast on hit! come on! it’s not fair (please dont nerf healing hands(besides the infinite ward), buff the other stuff)
- thorn shield on youself? it’s frustrating that you dont have anyway to cast thorn shield outside spriggan, more over now that there are no ice thorns.
- make something to make it plausible to use it as a main damage skill, like added spell damage per atribute or more damage per stack.
Conclusion: maelstrom is not a damaging skill, neither a jack of all trades, maybe a jack of one trade, improve it to make it fit in some category.
Thanks!