Petitioning for each and every one of mastery respecialisations by zero gold (each and every time). Gold that must be utilised for each and every one of mastery respecialisations is 0 gold. Each and every one of mastery respecialisations is free of charge.
Petitioning for each and every one of passive respecialisations by zero gold (each and every time). Gold that must be utilised for each and every one of passive respecialisations is 0 gold. Each and every one of passive respecialisations is free of charge.
Petitioning for no killing in order to gain active skill points back to active skills after used active respecialisation (each and every time). Petitioning for each and every active respecialisation by âzero goldâ and âno killing monsters again and again in order to gain active skill points backâ (each and every time).
Petitioning for accessing âgold shop for selling soleâ and âeach and every shared stash you purchased for depositing soleâ whilst combat areas, monster areas, and outside safety town areas, etc., hence each and every customer can have sold each and every dropped item from killed monsters, opened chests, etc. for gold if each and every customer wants to sell, similarly each and every customer can have deposited each and every dropped item from killed monsters, opened chests, etc. as much as each and every customer wants if each and every customer wants to deposit. If you do not want each and every customer to change builds from both âgold shopâ and âeach and every shared stashâ in the courses of combat areas, monster areas, outside safety town areas, etc., you can solely permit accessing both âgold shop for selling items for goldâ and âeach and every shared stash for depositing itemsâ in the courses of combat areas, monster areas, outside safety town areas, etc.
For superber official LAST EPOCH video game, both online and offline. For relish!
You know you can press S and unlearn skills for free right?
The other shit you pay for, the amount is so trivial I donât understand why people struggle unless theyâre doing it all the time in which case thatâs a problem youâve created.
Killing stuff to get the points can be annoying, I guess. End game you change your dude up and just hit a low corruption or no corruption mono, run 2-3 (takes 5 mins or so) and youâve got your points back.
I donât like how removing of skill points/readding works specifically with removing/re-adding +skill items but thatâs a me problem, lol.
The issue with this is - if itâs meaningless, why have it at all?
Now, this discussion has already happened multiple times in these forums, and the consensus was more or less that the current system is in place to avoid something like Diablo 3âs armory - in which itâs so easy to change builds that no character has any permanency, and thereâs no meaningful build choice since nothing is permanent.
Which is a fair point, but I still think the execution is lacking - losing progress when switching skills really annoys me.
Youâre probably right we should just have a game where you can do whatever you want whenever you want for free. I mean you just learnt new skills, in real life if you want to know how to shoot a gun you wouldnât go to a shooting range because you would automatically just be an expert at it, same with race car driving or riding a horse so it makes sense in a game that you learn new skills you should also automatically know them. I mean, fuck experience we all know everything!
I reckon we should all start level 100 with 200 stash tabs, full LP4 gear with T7 affixes we get to hand pick on all of them, maxed out skills and 10 gazillion gold. They have absolutely no right as the people who develope the product they own to make us work even 5 minutes or pay a small portion of gold to do shit. HOW DARE THEY!!!
mutters people who own their own game company thinking they can decide how things in the game work, ridiculous mutters
Anyways sorry being a piece of shit - I think its annoying too but time/money sinks are in all arpgs and mmorpgs to keep people investing game time (I think)
Just look at the other last few threads they created, besides those there are a few âregular onesâ, but these type of thread are very obvious baits.
Yeah, I just thought it was such a non-sensical post that reeked of âI know whatâs best for everyoneâ and âonly I can decide whatâs good or not.â I just reacted out of disbelief and neglected to look at his previous posts, which I should have.
That is his MO. He creates these almost unintelligible posts, makes sweeping and broad declarations, demands they be done and then lies and says that itâs something everyone wants (except you that are against it).
After that he starts simply replicating the posts in different categories until the mods step in and close the duplicates.
He was very active with this just before Season 3 started. Was even accused of being an AI bot. Then he disappeared and we thought he had moved on.
But apparently he was only lying low (or probably doing the same in other game forums).
Hence each and every item from killed monsters, opened chests, etc. could be sold, deposited and/or done nothing in the courses of outside safety town areas, combat areas, monster areas, etc., similarly each and every item from killed monsters, opened chests, etc. would not be lost and disappeared.