I'm turned off by the Acolyte model and art

Ditto… I too find this all very odd considering how little of the actual character you see anyway… Probably why I dont really care about cosmetics that much either…

Unless some crazy people are playing zoomed in?

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It is my understanding that some people tend to identify very strongly with their character(s)? Maybe if that’s where your head is at, you’re always feeling the knowledge that it isn’t what you want, even if you aren’t actively seeing those aspects of your character? :man_shrugging:

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hell no! I always hope my toons are pretty smart and able to do heroic feats and arent fat ugly troglodyts sitting in a modern day cave with the internetz ^^.

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When I read OPs post (which was funny regardless) I initially didn’t think it was about beauty. I really don’t think that beauty is a requirement as long as options like that are made available, which they are. I think there are important RP aspects (yes, you can RP in an aRPg.) of a distribution of appearances and personalities that should be supported by lore and not just an arbitrary preference. Which leads me to my next point, it’s unclear and most certainly conjecture on why she looks the way she does.

I agree with OP, but not for the same reasons. I just don’t feel her character model portrays what long term exposure to necrotic practices look like. A large part of that has to do with the fact that those examples don’t exist in game. Including the necrotic corrupted skeletal-empire she is literally the only person in all of Time that looks the way she does–so, she stands out. My take is that her character design feels arbitrary and, to a degree, a little silly; I would prefer a character that actually resembles some sort of necrotic perfusion like we see with the freaky skeletons we kill.

I also find it strange that people who don’t care “about appearance” still take the time to express they don’t care in a thread aimed towards people who care.

Two possible reasons.

The devs need some sort of a measure if this is an important change requested by the majority or not. So input is important.

And secondly, if the change is going to affect the delivery of other components in the game, by taking priority then it still affects those of us that don’t care specifically but do care about other things potentially delayed by the change.

That is certainly fair, but I feel like that’s a sentiment of a forum by design. To say its weird to care isn’t very constructive. Saying that they should focus on other things first is an entirely different argument and one I could and do agree with assuming it would be detrimental to development. (I am not sure if they are developing new assets, fine-tuning the ones they’ve created, etc.)

For now the Acolyte is okay. She doesn’t make the game worse. In my opinion, having these kinds of discussions though are good because the people doing art aren’t working on systems and if it helps steer the art direction in the future (for a new character, w.e.) into something more coherent or visually engaging (beauty, warts and all), than I definitely want that in a game I play also.

While this may be true for bigger studios, it’s not 100% accurate for EHG. There are many devs that have more than one role. They are not all just specialists for one specific topic.

Are any of the art people coders? I’d have imagined that if any roles multi-task into coding it’d be more likely for the design or QA people than artists.

I don’t know who exactly works at EHG and what they are doing there :upside_down_face:

Again another fair take. I didn’t mean to suggesting (although my wording certainly does) that in this specific case it is absolutely true. It was more of a “generally, this is true…” type of statement.

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