I'm looking for a Volatile Zombie Fissure build

Anyone using this? Speccing Zombie for fire and then the node that spawns Volatile zombies in Cthonic Fissure?

I’m having fun with fissure, zombies, and infernal shades. I don’t want to spread too thin by adding + minion damage so the zombies only exist to apply infernal shades so I don’t have to cast them, and I’m seeing huge damage from the shades when Return Below procs. The nodes that let the shades pass from one enemy to the next and sit on the ground are both helpful to making sure that the shades don’t disappear too quickly if they end up on a weak enemy, but having a constant stream of shades spawning and getting zapped by the fissure is very satisfying.

I think Return Below only triggers the shade damage and not ignite so the main things that matter for the shades are damage and duration. Still trying to figure out how to make it even better.

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