I'm confused with Warpath scaling... pls help

What is the best way to scale with Earthscorcher? I thought it would be fire and melee because of the conversion, but it is showing more damage with increases to physical(instead of fire) even though the tags are swapped. This is given me a good confuse, any input would be much appreciated.
Thank you

If you have lots of added physical damage, it won’t be converted to fire damage.
Only if there is no damage type associated (e.g. added melee damage), it is converted to fire damage.

The added physical damage will still scale with increased physical damage.

That might be the source of confusion.

I just checked all of my gear, skills and passives and I have zero added physical. Everything is either melee fire or just plain melee damage from weapons.

Do you have by any chance the Apocalypse Whirl node (void conversion), too?
This prevents the Earthscorcher nodes from working.

Nope, all my points are on the left side of the tree (mostly in Whirling steel and Cyclone of war).

Its one of those things where I don’t know if it is a lack of knowledge on my part or a bug. That would be a strange bug though.

Could any other form of scaling be responsible for a tooltip DPS increase? Attack speed, crit chance or multiplier?

It’s an offline char? Can you upload the file to https://www.lastepochtools.com/planner/ and provide a link, so I can look into it more deeply? Perhaps there is something I didn’t think of or that you missed.

There is an import button.

Anyway, I will later try to check this out with one of my online chars and report back if it scales with fire damage or physical for me.

https://www.lastepochtools.com/planner/ozObawvA
This is the one that has the increased phys

https://www.lastepochtools.com/planner/QnwDqaEB
This is using a rare sword with atk spd.

Both of the swords are the same type.

Also I appreciate all the help.

Exalted Sword:
33% attack speed.
338% increased physical damage

Rare Sword:
65% attack attack speed.
222% increased physical damage.
(about 2 stacks of poison with 55 dmg per second)

I would expect the rare sword to deal a lot more damage with the config you have.

Assuming your basedamage is 100 and we only take into account the differences between those two swords if it really uses phys scaling.
Exalted: 100 * 438% * 133% = 582
Rare: 100 * 322% * 166% = 534

Without phys scaling:
Exalted: 133
Rare: 166

So, in theory, the rare sword should deal higher tooltip damage. Could you send me both tooltip numbers? Their relative values might help me understand what causes it.

Exalted Sword is 2219
Rare Sword is 2025

Not related directly to your problem but at a quick glance on that planner, I think one easy way to boost your damage could be by switching to a sceptre in your main hand, since you have 5 points in Cyclone of war. I did not run the numbers, but an additionnal 75% fire penetration should really helps in most scenarios. Personnally, going that route, I’d drop Arsenal of flames since you’re ignite chances are so low (and you don’t care about fire pen on the ignite stacks) and I’d spec into Molten Path. Armor shred + flat phys + flat fire dmg seems great since it’s doubledipping.

I know your build is not ignite based but if you’re ever interested to switch; a very easy and simple setup for an ignite fire warpather is by using a firestarter torch with 2-3 LP (which is quite easy to get since it’s a very common unique). Firestarter torch + Cyclone of war, and watch the world burn. :slight_smile:

Thanks for the tips. I have intended on switching to a scepter but put a halt to gearing until I figured out the reason it is scaling more with phys, just so I wasn’t wasting my time or resources.

Also, not directly related to your problem, but it seems to me that you’re spreading the build between doing damage with Warpath and dealing damage with Smite.
In my opinion, if you want to focus Warpath as main damage dealer, I’d say drop the Palarus, the whole fire conversion thing and go pure phys damage with a two-handed. This will make you get double effect from the Whirling Steel node, and put the remaining points maybe in the Way of Executioner. It will also free up some points for better allocating in the passives tree.

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I’m actually not trying to scale my damage with smite. It has been my main source of sustain as I am constantly getting healed by it, also it buffs my atk spd and melee fire damage on cast.

I finally managed to do a little test after a freaking long day.
Tooltip damage of Warpath with Earthscorcher scales both with physical and fire damage, but much better with physical damage.

Something seems certainly amiss.

I didn’t check damage numbers on dummies, though. I will do so tomorrow.

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I wonder if this whole discussion spawned from just looking at the tooltip :smiley: never trust the tooltips in this game.

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But how to check real dps then?

Either the training dummies or if shit dies quickly your dps is good, if it doesn’t die quickly then your dps isn’t goid.

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And by “shit” he means bosses and tanky rares, normal mobs die from a sneeze.

If you really want to know DPS, you can calculate it. I’ve done so several times to check different build variants. Make a spreadsheet :slight_smile:

But as others said, it’s not important thing to know. If you’re comparing two items or two passives, use the dummy. If you’re comparing to other people, check the time. Killing bosses under 1 minute is very good.