What is the best way to scale ignite damage, as far as gear stats go? I know there’s a few stats that will increase it’s damage, fire damage, elemental damage, damage over time, fire/ele damage over time, but which one scales the best? Like in PoE for instance there are multiple ways to scale ignite damage as well, but some are faaaar better. Damage over time multiplayer scales harder than anything else, a piece with say 5% of that would be better than twice or even three times that value of just fire damage. Was just wondering if one of the ways to scale it is far better in this game as well, or are they somewhat equal?
I apologize if this has been asked, I searched the forums and the internet in general trying to answer this, couldn’t seem to find it. Hopefully you fine folks of the forums can point me in the right direction.