1.0 dropped towards the end of February 2024. 1.2 will drop in the middle of April 2025.
That’s 1 ‘major’ update in 6 months.
To mind that specifically… one was a expansion of the existing end-game content together with a - very - small extra mechanic in the game. The extra mechanic was a viable size for a company freshly releasing a 1.0 product. Sadly… the 1.0 of LE is sub-par and has massive amounts of catch-up to do. Hence perception is utterly skewed (and rightly so).
Has LE been released in a at least half-way polished state, meaning… class-balance being somewhat ‘ok’, their factions not being borderline broken (at least MG, CoF simply has some ‘dubious’ design aspects and oversights) as well as their campaign being in a finished state (which could be expanded on later) then the whole situation wouldn’t even exist.
We just need to look over to Torchlight Infinite, their game is lower quality when it comes to the design of their core systems (they have a bad urge for p2w there) but it is a ‘solid’ release and has stayed ‘solid’ since it came out. Gameplay wise it’s a much more ‘fluid’ experience then LE simply… while LE offers a vastly higher potential of what it ‘could be’ but sadly is not yet. People are staying long-term for wishes and dreams still, the campaign being finished, the classes being polished, the mechanics being properly polished, the UI being refurbished and much much more. It’s just construction site after construction site after another construction site.
And:
They are not a small company, EHG is over 100 people strong. That’s a mid-sized to large company in the gaming sector nowadays, it’s leaning towards becoming ‘AAA’ even. Barely any other company can show such a sizeable crew.
And even if it were true it would not be a thing which has to do with the company size.
Your release having a ‘polished feel’ or actively being ‘finished’ rather then a glorified beta is a distinct difference. And that’s the reason for the bad reception.
We don’t know why EHG released prematurely… but they did. And they got to deal with the results. Financial issues? Sure, important to lean into the hype to fund the project! But they didn’t build up the needed momentum coming from the extreme monetary influx 1.0 provided. Instead of the expected sector norm of 3-4 months they dropped the ball after realizing that doing a content drop like early PoE did is not sufficient if your foundation isn’t solid. And right after realizing that with 1.1 they had to step back and rework their whole approach.
The problem is… pre 1.0 that’s something which was already visible as with the announcement of 1.0 people got kinda curious about the state of the game. ‘Hey… we have missing mastery classes… we have missing skills… we have missing campaign… what about that?’. People were lenient since EHG provided overall quality production long-term in their beta… in a beta pace which was viable.
Though… the expectation obviously for a release is ‘Now all the kinks have been worked out, the product has a solid foundation and the content-pipeline is properly prepared’. But… that didn’t happen.
As an example what I mean with that:
I’m a carpenter. Imagine you order a large centerpiece of a wardrobe for your bedroom. A massive piece and I say ‘yes, I’ll design this and put it in’ then you’ll be happy at the beginning. I also send you information about it going along. The pace isn’t the quickest but it’s ‘there’ and shows solid steady progress.
Now one day I say ‘ok, next week I’ll bring it over and put it up!’ you’ll be excited for sure, right? But… kinda a lot of the process wasn’t told to you. You heard about the frame being there, the sliding doors… but you’ve only got information about half the inside of it being finished. Was I faster? Did I hold out for a nice surprise?
But then the day comes, I come over, put it up, one side looks solid, some small issues here and there which are simple kinks I’m supposed to work out, nothing major. But… the other half? That’s kinda not there.
You’ll rightfully ask ‘but what about it?’ and when I answer ‘don’t worry, it’ll come!’ it might even ease your mind for a moment.
But a month later I started working on a bedside table, 2 of your drawers are still missing, you got no place for your socks and underwear, your clothes rail is missing completely so you have to fold everything and stack it on a nearly empty other half on the bottom instead and I still have not even given you a deadline of when that’ll happen!
Now you’ve got a crooked and bend and unsavory end-product when it was supposed to be ‘finished’ and ready. With the option to improve on it after and expand to the whole room but instead you got half-finished pieces of furniture instead which still function but are not at all enjoyable and up to par.
Might’ve been easier, cheaper and actually better to buy from IKEA! It’s mediocre in design and end-result and everyone has it… but at least it would be solid and you would’ve gotten the specific things you’re eagerly waiting for but still haven’t arrived months after your wardrobe is set up… and every time you use it you’re reminded of what an utter eye-sore it now is, never stopping to showcase ‘Yeah, I could be so much more’ but sadly it isn’t finished.
Had I told you ‘it’ll take 3 more months’ you would’ve likely be fine, miffed… but fine… but either I mismanaged completely or I needed the money to keep producing it since my company has only you as a customer currently.
Now tell me… would you be happy with me as your carpenter? Should I be happy about providing my services in such a way? I would say in both instances ‘no’ as it’s obvious something went awry.