Idea for additional endgame skill customization

It’s quite simple idea, mb it can be implemented as another end-game dungeon reward: after completing a dungeon you can have one of your specialized skills to gain additional skill tree (max 1 skill on character at a time). Sorta like Path of Exile Ascendancy but for Skill. Dungeon will have 4 Difficulty levels, 4 or 8 points reward in total for all 4 runs to a new skill tree. It can be specific for each skill\ or generic or mb something in the middle (where there is couple skill trees - one for “movement skills”, another for “totems”, another for “channeling skills” etc.)

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