First of all i love this game, so my critique is because i hope this game succeeds even more.
Then my point.
1. I miss the feeling of actually being in a “real world”.
I thought long and hard why i feel like that and i feel i found one of the answers.
I dont see crawling small creatures or flying birds in the air or other things in maps.
This makes me less immersed and makes it harder to me to really have the feeling of actually being part of the world.
Those creatures could just be neutral creatures just living in this world.
2. Audio.
With audio of creatures or murmering people around houses, screaming in the backround etc, you could also increase immersion. Games like D2, Path of exile, Grim Dawn tend to do this and i love it.
It might seem as a minor addition but all those minor things are helping me to feel like iam not only in a sandbox area or map with monsters to kill.
Audio is your friend, just like in movies and scenes. It sets a certain tone to support the visual things we are seeing. I hope you guys focus more on does the game “feels good”.
Do i feel actually scared in certain areas? No? Could we add some audio to give that feeling?
D2 because its a masterpiece in my opinion.
Easy things they do to make a believable world. You walk in the forest and hear a blowing wind. You hear your footsteps, differently while stepping on the wet/muddy grass.
Really small audio things but it does the trick in my opinion.
audio when hitting someone and getting hit. I hope this gets improved. In D2 i actually feel like iam hitting a skeletal or a fleshed body. This could help to improve the feeling of combat.
3. Visuals
In D2 they have things like a campfire were somebodys sits and chickens walking around.
Those are really small things but it is just enough for me to give the feeling that you are actually at a encampment.
4. More examples/ideas
An idea would be to script running AI people away from there houses while being chased by mobs. You hear the screaming of them because they are being raided by this invasion of strange creatures. This is just a simple idea, but things like that would help to give me the feeling that iam entering an actual world.
Things are actually “happening” in the world of Epoch despite me being there killing monsters, is missing right now in my opinion.
Diablo 2 is a great example of how audio is done well in my opinion.
Already at the start you hear rain and the music and other sounds around the map instantly suck me into that world.
Those are one of the games were i actually like listening to what they have to say instead of skipping. But that is another story, because that is voice acting. Which actually could also helps with increasing immersion.
End.
Bears that port to me in a fiery area, seem out of plays to me.
Change the looks of those bears to fit better in area’s for example.
Let me believe your world let those creatures actually fit in.
Change the music at darker type maps or lonely desert/frost areas.
Do you guys agree with me or not?
Do you guys have more idea’s?