I Thought the Omen’s Veil Was an AoE Check, But I Was Wrong

I want to share my experience with the “Omen’s Veil” encounter, because my opinion of this fight completely changed after I discovered a different approach to it, one that differs from what most people show on YouTube.

At first, I approached it in the most obvious way: I tried to activate all three windows at once and power through the fight. I got completely wiped out. I tried a couple more times, and the result was the same.

After that, I went on YouTube to see how other players were getting through this battle. Mostly, I saw powerful AoE builds that powered through the fight, clearing the screen. I went back, tried to squeeze more power out of my build, and gave it another try. It still didn’t work.

At that point, I started to believe that ‘Omen’s Veil’ was simply an AoE check, and, to be honest, I was quite disappointed by that.

Then, after a few more attempts, an idea popped into my mind: what if the solution isn’t to try and fight all three active windows at once? What if I brought the first window to the point where the Omen became vulnerable, left that Omen alive, did the same with the second window, then activate the third, kill the already vulnerable Omens, and then finish off the last window?

So, I started trying exactly that.

And when it finally worked, it felt much better than if I’d simply crushed the fight using a mindless AoE-clearing build.

At that moment, it stopped feeling like a silly AoE gate and started to feel like a genuine puzzle.

That is precisely why I want to thank you, the EHG team. If this approach was designed as an intentional alternative, then you have given me something far more interesting than just a measure of raw power. You’ve given me a challenge that rewards the ability to think, the skill to adapt, and a proper understanding of the mechanics, rather than simply testing how well my build fits the meta.

I really appreciate that.

I would genuinely love to see more encounters like this in the game - encounters that test a player’s ingenuity, rather than simply the “correctness” of their build.

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Hiyas! Thanks for sharing this!

While reading, I could imagine a light bulb coming on with excitement. I’m happy to hear that you found a method to complete the encounter while playing your way. Very cool. I’ll be sure to share your words with the team.

Cheers! :honeybee:

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100%. So far this season builds I have done omen veil with at level 99/100 on them - Rive, Wapart, Erasing Strike, Shield throw, Frogs, Sabretooth, Wearbear, Timerot, Shadow Rend, Shadow Cascade, Multistrike Smite. I play a shit load.

Warpath - insanely easy huge aoe and due to stunproof makes these a piece of cake ALL levels.
Erasing strike - good but occassionally stunned.
Primalist - not great on any of the builds always in constant danger, frogs were ok when there was 19 of them (bug) but they still split up and run all over and you can’t have them on defensive really. All other builds not good.
Shadow rend - stand still, have 10k ward, explode entire screen - broken build needs nerfing
Shadow casc - similar to above, slightly smaller aoe but more ward.
Multistrike - pretty good, still died.
Bear - swipe - lol. RIP
Rive - ok to level with but EHG obviously dont want it used end game as the aoe is terrible and you get stun rolled a lot. You’re tanky and do ok damage but yeah, it needs a buff because its a cool skill.

Conculsion - you can do it with less aoe but it SUCKS and when you use big aoe its a cake walk. I don’t know how you would balance this so actual melee could do it the same as “ranged melee” - warpath / erasing strike