I really hate fighting these bosses

Pretty much all of em from Lagon on. It’s honestly ruining the game for me.

I really only came for the ARPG experience then i started actually digging the campaign.
I’ll never get to the end of it at this rate.

My gear is great, my build is great, and i love it right up until the end of about every major chapter/timeline when some jumping puzzle masquerading as a boss ruins my evening.

Could we just have a skip button for these bosses? Like skipping dialogue? Some folks dont care for the story and we honor their wishes with a skip button. “Bossing” is just ruining the rest of the game for me and i dont feel some great sense of accomplishment when i do finally get past the ones i can, only dread of the next one.

Am i completely alone here?

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ill reply since you asked…as to your last question…

Quite possibly

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It is very interesting. The boss fights and how they are designe in LE is one of the things that make me enjoy LE the absolute most compared to other ARPG’s. I wouldn’t want them changing in any way. Qutie the opposite, I hope that future bosses will dial down even more on the mechanical aspect.

Back in the day, when they introduced all these bosses with the MoF Overhaul I was instantly hooked, because it felt like a Dungeon/Raid boss in MMO’s, which is really cool.

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Agree with this

Well hell i understand that you folks might dig that kinda gameplay. i dont want them to change a thing. Hell make it harder if you want, just give us the option to skip it.

i love mowing through ten thousand guys in an hour, makin the builds, gettin the gear, i love all of that just not into the mechanic-oriented fights. i play as a meditation. That stuff is not fun to me.

Reading all the complaints about Lagon he is definitely not alone. If skipping is the only option is the question, could also be different difficult levels with or without mechanics. I also prefer easier bosses and not some study before doing one, but I am fine with people who want a challenge and like dying all the time.

I agree. Lagon is way, way, way to strong for many players. I have no problem with a boss being that hard in the Monolith, but not during the campaign. I will try again today as i have leveled in the monolith to lvl 70 to try and outlvl/gear him.

I cant find the edit button, but i agree with the poster a couple of posts above. Give us the option to skip the bosses instead. Or to make so you can chose faction earlier than Chapter 9.

That would utterly and completely ivalidate having them in the first place. They’re a skill- and gear-check.

Lagon is the first actual mechanical boss where you need to position yourself properly. Others show some interesting mechanics but they can often be ignored… with Lagon not anymore.

While the game formerly prepares you for it to come now it’s the time to step up and handle it.

If you can’t… well… that’s tough luck I would say, try to re-do it over and over until you can reliably do it.

Then the game simply isn’t for you. The first acts are mostly either tutorial-style or still in their old stage. LE went more and more towards mechanical fights and hopefully will do much much more of that in the future.

Choose a game which fits your needs, not make the game which doesn’t do that try and fit it.

What I agree with though is the ramping up towards Lagon isn’t handled well, the difficulty needs to rise gradually, not suddenly.
So to that I’ll agree.

Which is the same as just said aaaand…

is also the same as above.

If the progression towards the difficulty of the Lagon fight is better handled and people still complain afterwards… picked the wrong game I would say.

It might be only for your second character (I’m playing legacy, so I already had plenty created), but all new alts I made have NPCs in the first town of the campaign to choose the faction.

Bosses with skills which you had to avoid have been a staple from the very start. D2 had bosses like this. Not all of them, but for example, Diablo’s Firestorm and the red lightning attacks had to be avoided. They were telegraphed and couldn’t really be tanked. You could tank the others, just not these 2. Not to mention uber tristram.
This is a tendency that many ARPGs continued, including PoE, while others stepped away from it, like D3 that lets you face tank all bosses and you don’t even bother to read which boss you’re killing.

So, like Kulze said:

And yes, like him I agree that the difficulty should rise more gradually, but it will always come to a point where boss A is facetanked, even if barely, and boss B one-shots you. Not much you can do to escape that.

Ok ill play along----To all of the folks who agree with me, which game should we try?

I want the same game with no boss fights. So should we start with this new game that we love and ask for a simple solution or just move on to a game with no boss fights and try to turn it into this game? Which sounds more efficient?

These games dont grown on trees. They got everything else right. Once again i equate it to storyline. Im sure some dev spent months writing this lore but if you dont care, you can just skip it and it doesnt affect me or you in the slightest.

Let us enjoy the game the way that we want to, as long as it isnt hurting someone else’s experience.

Then skip it. Aks nicely in the chat, get into a group, watch other people mowing the bosses you dislike down fast and without issues and feel even worse after… hey you skipped them at least that way ^^.

Wait till end game when you need to fight bosses all the time with one shot ground mechanics just to forge items or progress in corruption.

D3.
D4 if you avoid ubers and world bosses. Although campaign bosses can one shot you lots of times and are done with the same philosophy of evading their mechanics.

So, the most honest answer to what game should you try if you don’t like bosses with one-shot telegraphic mechanics is: any that isn’t an ARPG (other than D3, which is basically the Disney version of ARPGs).

My man this is what i am trying to get across here. I wouldnt feel bad skipping them while someone else fought them. i dont get my fun and enjoyment from bossing. That would not bother me even if it might bother you or anyone else.

People enjoy this game for a number of reasons.

From reading responses on here, i see that i am not alone in this but i dont see it changing at all. Ok then, if it is that prevalent in the end game then ill just move along.

Have fun folks.

Right on man. Thank you for the suggestions. Ill look around.

Chronicon, there’s boss fights during the campaign but they’re easy as can be and it offers a endless progression end-game with generic bosses at the end of every dungeon run.

Move on, if you’re not into mechanical boss fights then LE is not for you simply said.
Sounds harsh but I don’t mean it that way.

It’s like playing Dark Souls, also not for everyone.

Game identity is important, while I’m generally 100% for player agency I’ll plomp my ARPG-loving ass down on a few things, and that’s one of them.

Or bother reading anything besides the loot at the end, if even.

Yes, do that then!
It’s a good solution if you enjoy the game otherwise. It’s a solution to your problem.
You only need to do the bosses once anyway, you’ll have to avoid the dungeons completely and hence focus 100% on MG rather then CoF for item acquisition.
But it’s definitely doable!

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It don’t bother me at all if I knew you I would kill the bosses for you without thinking about it because they are easy af and killed in no time. If you don’t like bosses I’d help because I don’t give a rats behind doing them and you having fun with everything inbetween bosses :slight_smile: .

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