I just did Lagon and I'm livid right now

I’m constantly fighting the game’s UI because of this auto-selecting nonsense that has persisted from the start. And now I just did Lagon, a fight that drops all of the loot 4 seconds AFTER the portal to leave opens up, and if your cursor goes anywhere near that portal, you lose it all. The last 2 boss fights for this gods quest dropped nothing, so I just assumed this was also the case. It only dropped all the stuff right as I was getting nearby to the portal, so I had just enough time to see all the stuff that was just robbed from me.

Boss rewards in this game in general have been very poor. Spending a bunch of time and effort beating a boss to get 1 rare item makes me want to stop playing, as I feel like the game isn’t abiding by the risk/reward system that all these games do. Then there’s the boss fights that drop nothing at all. I shouldn’t get better loot from the first magic level regular enemy I fight after a boss that took 5 mins to beat, but that’s happened twice now.

But anyway, we’re playing the game to fight monsters, not fight the UI. Any time you force a player to constantly have to bother dealing with poor controls, you take a huge part of the game away. It’s like trying to eat soup with a fork. It might be the best soup you’ve ever had in your life, but it doesn’t matter because you’re just frustrated having to try to eat the soup with a fork.

Are you doing story Lagon? All of the bosses in the Monolith of Fate have their own unique drop tables and are guaranteed to drop at least one.

Portalling without clicking is annoying, but I can confirm that you do get used to it… This issue has been around forever and is not limited to portals although those are the most annoying… Sure the devs will get to dealing with this sometime… the issue has been raged about (the game is beta) many times so they definitely know about it…

As McFluffin mentioned, dont farm bosses during the campaign levels… their drops are pathetic compared to when you fight the “real” bosses in the Monolith of Fate versions…

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