hungering souls - isolation node is realy punishing.
it would be cool if the " risen hatered node, Lament & vengeful Souls", get ekstra (4)% bonuses if per 1 less projectiles you have from the base 5 projectiles. (this way a node like soul Swarm, & risen cemetary could increese the % bonuses even more)
and maby som more ways to make hungering souls work with other skillsā¦
also ( im new btw, i might be very wrong ) the soul drain node seems completly uslessā¦ 10% Chance to grant mana on kill & you get a flat verry low bonusā¦? would it not be better to have 10% chance to get mana on crit, in sted? and get a % mana returned from skill consumption.