So this has confused me for a while, and I’m pretty sure I know how it works but I’m not capable of testing it at the moment (buildcrafting while working lol). Hungering Souls does damage on hit and applies Possess for 1.5s, Possessed enemies cannot be possessed by multiple spirits. Meaning Possess cannot be refreshed and must be reapplied after 1.5s, but does the hit damage still apply even if it doesn’t apply possess?
Possessed can be refreshed. It will be refreshed when an already possessed enemies gets hit by HS.
The initial hit damage from each hungering soul still always applies, regardless if the enemy is possessed or not.
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Does it really? I wish they’d word it as “possessed is an ailment that deals necrotic damage over time and doesn’t stack”. I’d always seen the souls seeming to pass through enemies on subsequent hits and figured it didn’t hit possessed enemies. Thanks, Heavy!