My build is a minion one, using various way to conjure Forged Weapons and Manifest Armour. Typically I’d put Minion Health and Minion Damage on everything I could, but I am wondering if that would be a bad choice here.
If Manifest Armour gets the stats from my Helmet/Gloves/Boots/Armour would that mean I do not want Minion affixes on any of those slots? I wonder if straight Physical damage boosts (% or flat or leech or attack speed etc) would be superior? I also have multiple Forged Weapons in play which do want Minion affixes on everything.
I followed this build guide for my starter character this patch.
I breezed through the campaign, monoliths and i am having an easy time in empowered timelines too. The only unique you really need is the helmet. You can skip the body armor this guide suggest for any good rare/exalted piece you find.
For affixes as the build suggests i focused on Minion damage and health affixes because they benefit both, your Forged weapons and Manifest Armor.