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How much stun avoidance do enemies have?

Hi, so I’ve been trying to build around stun on a fire based Sorcerer using Ele Nova & Volcanic Orb.

The game says the formula for calculating stun is:

Stun Chance = 2 * (1 + inc. stun chance) * (damage dealt / (health+stun avoidance) ) -0.1

I can figure out the value for every variable in this equation excecpt “stun avoidance”. Where can I find out what is the value for enemies? Does this value vary for white/blue/yellow mobs? Bosses?

Any one can shed some light?

Like resists & armour, mobs only have stun avoidance if the game says they do, something along the lines of “resistant to stun”.