How I feel

Hello,
I’ve played around 180h in 0.9 and 1.0 and just want to share my opinion.
I’ve played a multishot marksman, void spin, tried to make a support freezing shaman and some other. I’ve mainly played the sentinnel.

Except from getting stuck on the ground sometimes while rushing or spinning and having to cast annihilation twice (for one effect) after spinning everything was fine.

Leveling is fun, early monolith is good, bosses are good, dungeon mechanic are fine but not used enough.

Now I’m at the point where I need some unique with LP and good exalted, good benedictions. And it’s kinda boring to farm the shade of Orobyss and timeline bosses not a lot to expect or to be excited about between those bosses fight, the only thing that can happend is to loot a good exalted. I think there is something to add between the good stuff and the bis stuff.
My idea is a dungeon where at the end you can try to upgrade one T5 or T6 (or maybe just t6) affixe on your stuff if you got FP and if it’s to powerful for your taste you can make this craft item not elligible for LP. But it will kinda fill the gap I guess, I have a T6 warpath chest since forever and can"t change it because no t7 warpath are dropping.
I’m at a point where I hesitate every day to log on the sentinel or make a new character to have the excitment of looting something useful and its frustrating because I wanted to min max the sentinel but I’m losing fun and interest in it.

One last thing about that, the unique target farming on the shade of Orobyss is really not fun to me. Maybe make him appear randomly after you finish an empowered echo at 100% stability but he doesn’t reset the timeline or we can choose to reset the timeline or not when we fight him. I don’t know.

Prophecie Kill Majasa, please let us skip dialogue.

Maybe if we had some random event while farming monolith it would be funnier and those event would only have a chance to appear if you finish the echo at 100%. Maybe when you click on portal you have a double portal spawn, a red and a green one. Green one goes to town, red one teleport you to a random boss or to a specific boss and this boss could be the one where it is possible to upgrade exalted item once (per kill), or anything else.

There are some QoL to be made but I’m not gonna talk about them because I’m sure most of them will be taken care of. I’m just gonna talk about one. When you got skill point on an item its annoying to switch around to test something and then spending time looking where you have to put back your point. I know it’s logical, I know it doesn"t take long and it’s not important but I just find that annoying.

Thanks for reading.
Have a good day

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