How does minion poison work?

As it was said I would love to set a minion tooltips!

Also just to be sure that I get it correctly here, imagine the case that my minion doing fire tag damage.
I equip legendary that dealing increase fire penetration on hit (like glove and boots, dragon eed\dict staff). does it benefit for the fire minion damage or that fire penetration only benefit for the player fire damage?

also as a side note for my Xmas dream imagine if we can have a dummy recap of all damage done with stats and type!!! let say you clic and start a 20 sec DPS test, then you have displayed a nice recap of total DPS with % skill, witch minion etcā€¦ doing what type hit, crit etc that will be SUPER!!! maybe it will be via an addon later on?

If it doesnā€™t have ā€œminionā€ in the affix name, it doesnā€™t affect your minions ā€“ a general rule of thumbā€¦ There are a few exceptions, but in general thatā€™s the idea.

yep makes sense, was just thinking of a way to increase pet dps in debuffing mob

If youā€™re shredding resistances, that does work, because it is an active debuff on the mob, which is then considered when your minions deal damage to it.

Moreover, what WASHA3 has writtenā€¦

One of the main problems seems to be the announced, but still missing tooltip revision.

It will be done.

What I can tell you is that the Necromancer Passive Aegisfall (ok, not for ailments :frowning: ) and for example the Idol Suffix ā€œMinion Chance To Apply Mark For Death On Hitā€ (only need one here) work quite well.

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Lastepochtool.com has most of the minion base damage figures.

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Related question.

Thorn Totem has a node ā€œRotten Coreā€ which releases a ā€œPoison Burstā€. It reads:

Does Poison Burst scale with player damage (as a spell) or minion damage (obeying minion tags) ?

Itā€™s a minion ability so itā€™ll scale with minion modifiers. Just like skellie mages casting stuff scales with minion damage.

yep I cant wait to see the revised tooltips.
And for Aegisfall, as it is armor shred itā€™s really for melee minion DPS right, not for mage (i.e fire in my case) or poison one, as armor is only really effective againt physical dammage, or I miss something here?

No, armor is against all ā€œhitsā€, for or against the individual types of damage there are extra resistances such as ā€œphysical resistanceā€.

Only against ailments (damage over time etc.) the armor is no help.

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thanks again for your help I was too quick on this oneā€¦LE is complex with a lot of things to know if you wants to go deeper, thatā€™s great!

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Thereā€™s an in-game game guide (G) you might find useful plus this.

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its*

Sorry to digress, but I see about 85% of people use itā€™s and its wrong and it bothers me :confused: People must correct each other on this whenever itā€™s noticed.

It is the utmost important issue facing humanity today.

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Your wrong.

:smiling_imp:

Very informative, Iā€™ve reading that and saving it into my favorite!

To be fair, @Heavy is German, heā€™s allowed to not grasp the finer points of English grammar.

Zaodon, however, gets to burn in hell for all eternity.

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That is a good point.
I suppose people also should not assume English is someoneā€™s first language. However, itā€™s a teaching opportunity :stuck_out_tongue:
@Heavy I only joke!

I donā€™t mind getting corrected. Hell I also correct people, when they use german grammar wrong :smiley:

I only wished for 2 things:

  • Actually explaining why I was using it wrong (I know my mistake but maybe other could learn from that too, if they donā€™t know how these two thigns are properly used)
  • Also at least contributing to the thread topic after correcting me :smiling_imp:
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Itā€™s. A contraction of ā€œIt isā€. ā€œItā€™s raining outside.ā€
Its. Possessive. ā€œThe car lost its tire.ā€

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