As mentioned in the title, if I convert Warpath to ignite (with the Earthscorcher node) do all my bleed chances (procced by Warpath) will convert to ignite? I know the node clearly states that, but I tested (in offline mode) and I still got bleed stacks (I checked the gear several times to find procs I did not account for).
Furthermore, if I equip Maehlin’s Hubris, does the Earthscorcher node become redundant?
Last, but not least, if I convert Warpath to ignite (whether through the unique gloves or the skill node), does that double-dip from the Forge Guard’s node Smelter’s Might?
I have a similar question to this that I’ve been meaning to ask. If you take the node in warpath to convert the damage to fire and damage is based on your weapon then is all of your weapon damage converted to fire when you use warpath? Or am I misunderstanding because I’m confused when using that node that my damage increases more on Increase Physical Damage than Increase Fire Damage.
Any untyped damage on your weapon (eg, most implicits were changed to +x melee damage from +x melee physical damage) will take the element of the skill tags. So if you have a weapon with +10 melee damage and Warpath has the fire tag then for Warpath that weapon does +10 fire damage.
I’m thinking maybe in that case while they changed the implicit from +x melee damage from +x melee physical damage, that maybe Increase Physical Damage ups that melee damage? Otherwise it’s probably the dps display being wrong for warpath skill.