How do you know there is a backtracking problem?

When rather than completing an echo, it’s faster to completely restart it.
And when you can’t see a backtrack path fully even with maximum zoomed out map (it’s far from being a straight path too.)

I know, you can learn layouts. But I already know this layout, just wasn’t paying full attention to the game.
I love playing Last Epoch, even though some things like this make me want to rather do something else. Not because it’s hard to endure 30 seconds of boring running, but because this problem persists for years, meaning years before until a solution. It’s not that hard to fix, add a few passages here and there, like it was done for other layouts. Guess we won’t see a fix until procedural generation is implemented.
Most of the layouts are inherited from campaign, they are nor opened nor linear, just exactly in the middle, that I don’t like. Why can’t we have more opened layouts? They are easy to do. That relatively new one in a lake with huge mob density is my favorite, I would sit there for a whole day.
There should definitely be a system for favorite/blocked layouts/quests/rewards, I would instantly block that floating island poop. It would also give a feedback, what players do a don’t like.

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While I dont mind a “little backtracking”, this is essentially the crux of the matter for me. I figure its a matter of expediency on the part of the devs - reusing as much as possible is way more efficient at getting content out there with minimal additional effort.

Unfortunately it gets boring as hell - granted I am looking at it from a position of someone who has played FAR too many monoliths so everyones mileage may vary.

Ideally I would love some RNG in maps (sure the dungeons have some but its VERY predictable as to be pretty much non-RNG) , but I figure they havent gotten to that yet/way more complicated than they expected. If they could do this and include mechanics to “fix” backtracking or limit its annoyances, then I would say that would be a great step forward.

If all you want in every map is a straight line, go to the Arena.

Arena layouts have a straight line?

They would if they were big enough to swing a cat in.

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