How do I select old blessings on my new character?

It is half-assed. Yes, granting baseline versions of my chosen blessings is a huge jump in power. I never asked for this but we got it. But what was the intention? To give us this power jump? I don’t think so. And if it was to spare us a timeline we don’t want to run then they might as well have done nothing. I’m not going to run around with a minimum roll combat blessing.

The intention was twofold:
1- You complete all normal monos (or the upper side). You can respec all your blessings at base empowered value (which is already a power jump if you already have the normal non-empowered version, bigger if you didn’t land the one you wanted). Now that you have all of the blessings you want, you can decide which ones are worth trying to roll higher. (hint, it will be 2-4 at most).
2- and this was the main one: you have a character that you’ve been playing for months. Your build now sucks due to changes or you simply want to change to a new build. Instead of having to redo all mono bosses over and over and over again just to have a chance to find the correct new blessings you wish, you just go to end of time and immediately have the new blessings available, as long as they were rolled before (which doesn’t mean chosen. It stores the highest value for all blessings shown).

So it was mostly for situation 2 that this was made. It was one of the biggest complaints in the past, even in EA.
But they also made it in a way that benefits your alts as well.

So overall, this is a marked improvement from what we had.

Now, regarding it being account-wide: that would remove incentives for running other timelines. As soon as your account already has max rolls on everything, every single character you make would automatically already have max rolls. That would make it so that you run even less monos than you do now.

no

Yes that was well warranted but has nothing do to with alts.

Yeah but like I said, the implementation for alts is half-assed. Getting low blessings on an alt serves no purpose - unless you want to live with them, but that’s like settling for rare items. I won’t have that discussion. All of my alts will still have to re-run 6 different timelines instead of focusing on 1-2. And I am afraid that this might have been the intention, which was then missed. Otherwise I don’t see the point in providing this power jump to alts. They’re powerful enough.

Take this build as an example:
-Health is nice, you will try to get it higher, but not a priority.
-Mana is irrelevant, getting base empowered value is more than enough
-All resists is great, will definitely farm higher rolls
-Frailty is nice, base value is more than enough
-Block chance is great, will definitely farm higher rolls
-Everything else is meaningless

So out of 10 blessings I have 2 that I will definitely farm for higher values, I have 2 that I might if I feel like it but I don’t need to, and there are 6 which are totally irrelevant and I will definitely not roll them higher.
For those 6, I just need to finish normal monos once for their timelines and I’ll get to pick whichever is less “meh”.

So yeah, for most builds 2-4 blessings are more than enough to farm, everything else is irrelevant.

But even if you argue that you want all 10, at the very least you start from a higher plateau already:
-Not only do you immediately have the exact blessing you need, instead of having to wait until it rolls, you even have it at a higher value than you would after finishing normal monos.

So overall, there’s no single downside to this.
You issue is that the devs gave you a beer and you’re demanding for a 6-pack.

I haven’t demanded anything regarding blessings for alts. I’m just telling you it doesn’t spare me a certain timeline which might have been the intention.

Regarding your special case, sure, the exact roll of frailty doesn’t matter, but that’s an outlier. Health and mana are endgame upgrades, you have a long road of item upgrades ahead of you before they become truly meaningful. But at some point +10 hp is all you get in a week :wink: (aside from stuff for your alts)

Ok, that might have sounded harsher than I meant. I didn’t mean like you were acting entitled or anything. Just that you got a gift and you’re sad it’s not a bigger one.

The main intention was the one I mentioned earlier: changing your gear and not having to refarm all monos again to switch your blessings.

Mana is irrelevant for many builds. I have plenty where I took mana from Lagon simply because there isn’t anything even remotely useful for that build.

Overall, I’d say most builds really care about 2-4 blessings. Where 2-3 are really important to your build and are a significant boos, and 1-2 are just okay and definitely not a big issue if at a lower value.
After all, 5 of the monoliths are basically just drop rate blessings. Those aren’t important for the build (and certainly not important enough for me to farm higher values).

It’s cool, your tone is totally fine. I get that my perspective is a rare one for I already have an alt at this stage, so it’s not only theory for me - though that doesn’t invalidate theory-based arguments. What I have found is that this gift doesn’t change my journey into end-game. I still have/want to do all 6 relevant timelines to get relevant rolls.

So what was the motivation for account-wide blessings? We don’t know but I have yet to read a theory other than mine which was:

To spare us from redoing certain timelines so we can catch-up to our main faster.

And if that was the reason, the measure has failed - at least for me.

Please focus on the above. We are on the same page regarding:

  • how cool it is for our main char
  • that there are Glyphs of Envy
  • drop blessings

I’m pretty sure the main reason for this change was simply for build respec, because that’s what EHG (and especially Mike in his streams) were constantly asked about.
Everything else is just a bonus.

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I personally think in core account wide would be great , because personally doing the game loop over and over and over every time for a perfect blessing for all the monos doesn’t seem rewarding but hitting a perfect roll eventually on every timeline and selecting it to have in your bank to choose from does seem kinda great .
I’m on my second character my first character was an over powered runemaster frost claw build got to 800+ corruption gathered a ton of great items and wealth now I’m playing a clunky slow , but kinda fun forge guard but God is it slow and have no DPS .
So for me to have to farm decent blessings on this character is kinda terrible, and the time it gonna take me is literally 3x as long as my meta o.p first choice .

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Again that’s the main char part where I can select any blessing my main has seen on my main :wink:

There is yet no reason for handing down blessings to alt. Can we figure that out?

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As I said, that’s just a bonus. You should be glad they gave you that at all. It makes it so that you can at least get the blessing you want at base value so you can get your build going faster.

Before you had to do Spirits of Fire lots of times before you finally landed that minion damage blessing. Now you can do it once while unlocking empowered and immediately respec for it, rather than having to use one fo the 3 useless blessings that happened to roll for you.

So you still have to farm Spirits of Fire lots of times to increase that value but in 1.0 you had 0% minion damage and now you have 40% minion damage as a base.
Overall, no downsides to it.

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No downside but still no reason why alts get a weaker version. You’re avoiding this specific question for like 10 posts now :stuck_out_tongue:

Compare it to items on your alt: Do they get reduced affixes or anything to make them weaker on your alt? Now don’t say OBVIOUSLY not :wink:

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Why would you get them at their higher version? If you did, then you wouldn’t have an incentive to run other timelines, when that’s clearly something they’re trying to make you do.
After some time you’d have all blessings at max value and you’d get them all on new alts without even needing to do empowered monos at all. It would be one less thing to chase, thus immensively reducing player retention.

Not to mention that once we get more mechanics to play around with, this would simply make you ignore monos completely while still getting the full benefits of maxxed blessings.

What you’re proposing is something like D3’s paragon where an alt immediately has has the full benefits of your main char. It was yet another reason why I never had alts in D3, because it’s not fun to immediately have everything handed to you.
And one of the things EHG does well is to incentivize you create alts, which this change would defeat.

So, in short: the way it is now is an incentive to make alts. You’re sure you’ll get the blessings you need at a base value at least, which you can then later improve if you want.
If they gave you the highest value it would actually detract from making alts because there would be no chase. There would be no watching the build grow. Or there would be less of it.

Personally, I feel that it would be one step too close to D3 and would detract from the game overall.

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Maybe , maybe not , the base game aka legacy shouldn’t be a massive time sink for things one has already achieved if you want the endless grind loop play the cycle .
But for those wanting to just play builds and gain unlocks they’ve previously achieved it should be allowed to have access on legacy account wide.

Some people have Jobs , also kids, and can play casually or slightly more then casual while other people with endless time and less responsibilities can just join cycle and grind for the blessings all over again .

Im happy with just having access to the minimum but I’d be also happy with having access to all because just to achieve the best roll on each blessing in each timeline in itself would be a huge achievement and take alot of time in itself.
So to have that loop be forever for a legacy game mode when people usually would play legacy to have access to all there previous loot and achievements doesn’t appeal to casual-above casual player, only to the 1-5% .
Just my view and only my opinion.
Regardless I’ll keep playing happily.
Just would be a greater qol if they allowed me grind the perfect blessing in each mono and then be finished with it on my legacy plays .

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Yes, that is a totally fair point.
I also play more casually due to time constraints, but I have no issue with it being the way it is now.

Ultimately, it’s a design choice that fits in with LE’s game identity.
Maybe it will be changed in the future, when we get more and more endgame mechanics to choose from and we don’t want to feel like we have to do monoliths as much. Or maybe when that happens we’ll get more alternative ways of increasing the blessings.

But for now, I think this is a good change and is good the way it is. Of course, you don’t have to agree :slight_smile:

It should also be noted that this change is better for altholics that tend not to push too much for each character, where being “good enough” is… well, good enough. Min-maxxers that like to push and perfect all aspects of the build would certainly benefit more from saving account-wide rolls.

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Ya i honestly don’t have the urge to play cycle even when the year is done with all cycles going core lol
By that time the new monster hunter game should be out or close to it . :slight_smile:

It is not mentionned anywhere but if I play HC and I unblocked many blessings (empowered included) but then I die.
Can I use those blessings on my alts?

It doesn’t seem to be the case which doesn’t seems really fair to me.
I wouldn’t be allowed to benefit this new feature Just because I died in HC before in leveling an alt…

Anyone can confrim?

Thank you

I went on discord to ask Mike about this. This was his answer:
“What is supposed to happen is both. Currently technically they are saved in HC but due to a bug (which we have a fix waiting in the wings for) no HC characters can use blessings from other characters. HC blessings shifting to SC when the HC character dies is what I’m working on now”

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Important to note, the fix that is coming is retroactive so all the blessings from previously dead HC characters will be available on new HC characters.

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Waves to mike :star: :wave: