Homing projectiles from enemies

I’d like to propose to change the behaviour of homing projectiles so that they cannot just follow the player around for their whole duration. Simply increasing the minimum radius they can turn would suffice.

Once I dodged them, having to just keep running around in circles waiting for them to despawn makes me feel kind of dumb, especially when the enemy has already been killed and I’m just trying to take a look at the loot.

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