Hi,
could you consider giving any of the acolyte specs a more complex playstyle? In almost every rpg or arpg im like the summoner / necro player as that theme and overall playstyle really appeals to me. I recently got a little bit more into other specs and when i tried runemaster or druid specificly i was really amazed in how many options you really have and how deep into the rabbit hole you can go with builds. Its like i never really enough skills and skillslots at all which frankly is a good thing because that means you have a lot of options.
I kinda want that also for acolyte, mainly lich or the necromancer playstyle. My gripe here is: many of the skills themself feel like very weak / passive effects, like curses, shades or skills that do like nothing really on their own (sacrifice, aura of decay). Lich kinda feels a bit unfinished with a skill missing and seeing how much you could do with a transform ability. Warlock has a lot of options (you can kinda tell that this was one of the ânewerâ specs designed. Altough its not as exciting as runemaster is because that spec set the bar pretty high) Necromancer also has a pretty strange approach to the build themes. It feels like if you go into specific uniques they always lock you out of a lot of options, playing wraithlord basicly locks you out of any other minions, playing aarons will locks you out of skeletons and for the most part it does not âfeel rightâ that these uniques further lower the complexity. Im not talking about the potential build viability or the powerlevel here.
Im suggesting to either add some real transform skills to lich and another skill that enables more complexity to fill up the slot or to add complexity to the necromancer spec. I get people play the spec to go the minionmaster route but like a skill or a big node that lets you take over a minion for a short time would go a long way. Like you are able to controll your ice archmage for 20 secs to supercharge it and during that time you actually do controll it with a new skillbar of fitting skills (runemaster has plenty of options for these elements) and after that time it explodes or something.