One thing, i’m not english native, sory about my language. (german speaker)
During the Story you encounter a strange Phenomenon
your Quest Marker tells you, there is something. and you dicide to investigate,
there is a lightning beam coming out of nowhere and shine on the map.
you going near to the light and it’s response,
its getting brighter and brighter and sucks you in.
you wake up in a strange city, unlike other cities you encounter it look kinda unnatural, and soon you see why, the whole city floats in the air and there are persons who looks kinda strange with wings on the back.
someone who you think is the leader of this strange culture tells you that they send the light for help, they need help and needs you.
For your Help they will Help you with Enlightend, they Buff the Monster but give your more Loot, EXP oder specialised Items or even Enlightend Items with more Crafting Potential (not craftable Potential)
How you can help?
The Heaven’s World is in War with other Worlds and need a Champion, thats you.
They announced you as a Champion to other Worlds and the other worlds sends their Champions to you to challenge you in random map events, or the even change the worlds in the monolith in abstract worlds for a fight with you.
When you defeat enough Champions you can go to the Heaven’s World and they can insult the other Worlds so they send stronger normal mobs to your world so you gain more exp, more rare mobs so you gain more items or even stronger Champions so you can gain Enlightend Items with more crafting potential (or new Prefix/Suffix).
(or perhaps a “Key” to their World where you can battle the Chef of the World (Boss battle sorta thing with unique Item drop pool))
Thats my idea for a new endgame grind (Heaven’s War)
oh and a extra projectile Affix would be nice.
- = 1 extra projectile 1-3% more damage per projectile
- = 1 extra projectile 4-6% more damage per projectile
- = 1 extra projectile 7-10% more damage per projectile
- = 1 extra projectile 11-15% more damage per projectile
- = 1 extra projectile 16-20% more damage per projectile
- = 2 extra projectile