Healing on kill despite not having [Health gained on kill] stat

Greetings.

I am having some very unusual issue here. I am trying to build myself a low-hp ward Sorc based on classic Exsang+gloves+etc combo. Granted, my character has discarded any HP on hit/HP on kill bonuses on gear. I am having neat zeroes all across my +HP/leech stats… yet somehow killing a pack of trash continues to heal me up times and times again.
What could possibly be doing this?
I’ve checked, re-checked and triple-checked every single piece of my gear, every idol, every blessing even. There is NOTHING there that could heal me up. But I still get healed on every kill.
Is this a seasonal “feature”?

The only Sorc I can see on your profile doesn’t have any of the gear for low life unless you’ve swapped the gear out.

Assuming your passives haven’t been changed, you’ve got lightning leech from the Rfit Bolt passive.

No.

If you are speaking about letools profiles - some characters could be not in list for unknown reasons.
Or his sorc is offline and was not loaded at all :thinking:
PS And ATM my 100 sorc is missing too (played week ago). But sum of chars is correct. He is just unseen

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True, but it doesn’t help if you’re trying to figure out why a thing is happening.

Is it possible that you’re being healed by potions?
If your belt slots are full and you step over a potion on the ground while not full health, it will automatically use that potion.
And sometimes a lot of pots pop on the ground and we pick them up without even noticing.

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I had to switch Exsang off and revert to the “squishy life” build.

Rift Bolt was apparently the culprit here. But now I wonder why didn’t the stat list indicate any leech from it despite its effect evidently working properly?

Because it’s specific to lightning damage. You don’t get to see some specific elemental status such as “leech” or “crit multi” for lightning spells, for instance, on the character sheet. It’s a shame, but I assume they’re working on providing a more detailed character sheet.

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They are, but it’s been on their list of things they’re working on since before they shifted all hands on to mp (so probably at least a year before 0.9).