Paladin Healing Hands is a fun build to play. When we cast the spell with channeling skill slotted, it just does a far cast in the direction of the character. I’m still able to use the left joystick to linearly shift the beam in circular motion around the character.
However, when we starts to shift inwards, it does not move linearly, neither does it stay on the character. It felt like a 9 point box that it jumps when shifting out of the circular motion.
Suggestion: Can the movement inwards be linear as well?
PLEASE! I really want to use Healing Hands with my Void Knight to heal my friend, but it’s basically useless on controller… On M/KB it’s perfect, the healing circle will be where the mouse is, but even if I move the mouse pointer with the right stick it still casts it as far as possible wherever the character is facing! It will only cast where the mouse pointer is if it’s used with M/KB…
Please make it possible for Healing Hands to be controlled properly on controller, either by it following the mouse pointer location with Right Stick or what would probably be an easier solution for now is it auto targets the closest player instead of just casting full distance.