Grove Mind

When summoning totems via Grove Mind, if you try to place them too near a wall or obstacle, or if you are in a small corridor, you don’t get all of your totems. I feel like this has to be a bug and not “working as intended” right? I can’t imagine the devs thinking “yes, we should screw people over if they use this skill under certain circumstances” as a design principle.

This is a known issue.

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