Graphic settings won't apply correct / reset themself

Description:

I have my Master Quality settings on “low” or “very low” (doesn’t matter) but the game will sometime when i minimize or Tabout of the game and come back reset the graphics

I notice that the game suddenly looks way shaper but my fps drop to 15-20. So i have to go to the settings and to my surprise my master quality is still on Low. So i have to change it to very low and back to low. Now i can press “apply changes” and the fps go up to 40-50 again.

My system:

GPU: Radeon 480
CPU: Intel Xeon
OS: Windows 10
using a ssd

Ingame settings:

Master Quality: Low
Display Mode: Maximized Window
Screen Resolution 2560x1440

Brightness: Medium
V-sync: off
Lmit FPS: 60
Limit background FPS: no
Shadow Quality: Low
Antialising: TAA
Grass Density: off
Reflections: Low
Ambient occulusion: Low
Volumetric Light: Low
Terraub Quality: Low

If any more information is needed let me know.

Thanks for the report!

Is there any update on this? I still have the same issue. I tryed to reinstall the game. At first i tought the problem was solved by reinstalling. But it seems that the issue just became less often.

My graphics still get reset every once in a while. Not tooo annoying but still a little destracting.

I have tryed to find simular issue reports but it seems like there is not any other players with the same issue? Maybe it’s a problem with my system? But since i have no problem with other games i have no idea how to fix it if it is not a game bug.

Hey…

This still seems to be an odd issue… The master graphics dropdown is still flaky and doesnt seem to do what its told.

For now it seems that setting the master to a default or lower setting and manually changing the individual settings one by one seems to work - i.e. it doesnt reset… At least for me… I set the master to very low and then change all the other settings to my preference and it doesnt change.

I kinda have the same issue but mine is changing resolution rather than settings.

I use windows at 4k but the game at 1080p. whenever i pass a loading screen my game resolution goes up to 4k but at settings it shows as 1080

Hey… Welcome to the forums…

I recall something like your problem before that involved removing the le_graphicsmanager.ini file which contains your game graphics settings…

Once you have made sure that your game files are verified and with the game not running, delete the le_graphicsmanager.ini file from your Last epoch folder in.
C:\Users\USERNAME\AppData\LocalLow\Eleventh Hour Games

That should get the game to reset its graphics to default - hopefully that will sort our your res changing problem…

You could also possibly try playing in a different window mode to see if that makes a difference…

I would also suggest looking in the graphics drivers and seeing if there isnt some sort of resolution change… Barring that - perhaps your monitor itself is reverting to its default 4k every time LE loads an area - LE does affect the GPU when it loads a new map…

I don’t want to hijack Xeratas’ thread.
I tried everything but it seems if my windows resolution is different from Last Epoch’s, every loading screen forces the game to change to the windows resolution.
I lowered my windows resolution to match to the games and right now everything works fine.

that makes sense and sounds like the exact problem.

my windows resolution is indeed different from ingame resolution, mainly because performance issues. My system can’t run the game in 4k.

thanks for the reply

Does playing in windowed mode not affect this at all?

Logically if your windows is at a higher res, then loading the game in a lower res window shouldnt reset the resolution - it should just scale the window itself…

Can you confirm that even in windowed mode its resetting the window to the desktop res every time you load a new area…

If that is the case then EHG might have chip in here to see if they can replicate the issue…

on windowed mode the problem doesn’t persist I think. After loading the game and changing areas the game ran smooth. But I cant tell if the game loads the correct resolution.

In windowed mode with 1080p on a 4k Windows, the game runs smooth but after you maximize the windows of the game, suddenly fps drops from 60 to 5.
I guess the game renders the textures for the current dimensions rather than set resolution?

I mess with graphic cards setting, settings in game and window screen settings but the only fix I could find is setting the Windows resolution and the game’s resolution to be the same.

Btw I don’t know if it changes anything but my computer is hooked to my TV and I don’t have any other monitor to try.

Hey,… Thanks for checking this…

When you maximise the windowed mode the game then increases the resolution to match the window - i.e. if your desktop is 4k and your window starts at 1080p, if you maximise the window, the game will change to 4k - which will explain the massive drop in framerates… It doesnt try to scale 1080p up, it just assumes you want a higher resolution and changes.

TVs have some pretty tricky settings that dont usually work very well with computer connections unless the TV is designed specifically to allow this… Especially when you try and run the TV at a lower resolution than the TVs default… TVs tend to do strange upscaling, graphics/colour modes and allow various features through the HDMI (like switching the tv on and off automatically etc) and dynamically changing resolution based on the content its receiving via the cable - an example of this is a TV upscaling a DVD players output automatically.

I would have a look in your TV settings and see if there is anything to set it specifically to computer use or prevent it from being too clever… It may be trying to cycle res or something and when the game loads a new area and attempts to “draw” it to screen, the TV might be trying to dynamically scale itself and not understanding what it needs to do so it defaults… I have had similar issues with my Apple TV+ and even a Raspberry PI based media player on an older LED TV of mine - it didnt have a problem with resolution but it used to lose the hdmi signal often until I figured out the best settings between each device…

I am just guessing here as I am not a dev but my gut feeling is that this is probably the main cause of your problem…

Obviously the only way to be sure would be to use a normal PC monitor but you dont have one so its a bit of a guessing game…

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