This is going to sound weird, but whenever I walk up a flight of stairs in a Woven Cemetery, or approach specific gold piles, my character will start walking very slow. It’s like some invisible force doesn*t want you to approach the gold piles.
Walking perpendicular or away from the stairs works just fine.
Happens all the time, seems to be related to the room layout, if I get the same room type, I always get the same problem. It is also not just a recent issue, I started playing a few weeks ago and have been experiencing this all throughout the monolith endgame.
Playing my Primalist Beastmaster on the Steam Deck on Very Low Graphics.