Gold piles and/or stairs in Woven Cemeteries seem to be 'pushing' my character away when approaching

This is going to sound weird, but whenever I walk up a flight of stairs in a Woven Cemetery, or approach specific gold piles, my character will start walking very slow. It’s like some invisible force doesn*t want you to approach the gold piles.

Walking perpendicular or away from the stairs works just fine.

Happens all the time, seems to be related to the room layout, if I get the same room type, I always get the same problem. It is also not just a recent issue, I started playing a few weeks ago and have been experiencing this all throughout the monolith endgame.
Playing my Primalist Beastmaster on the Steam Deck on Very Low Graphics.

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Yes have noticed this too.