Your RM
DPS: you had 4 sources of Fire DoT damage (Disintegrate, Glyph, Ignite, Fire Aura), over 700% increased Fire DoT damage and % more bonuses in skilltrees. You have 77 INT, all 4 sources of your damage scale with INT, and you get special bonuses (spelldmg to Fire Aura, more dmg to Disintegrate, Elemental Pen for RI)
HP: 4000 (= 1398 HP + 2600 or more Ward)
Mitigation: 25% armor, 16% DR while channeling Disintegrate, 70% DR from Flame Ward, 30% Elemental DR from Flame Ward, DR during Flame Rush, quick movement via Flame Rush
Sustain: 91 Ward per Second + 160 Ward per Second from Disintegrate while on Glyph + 66 Ward per Second while standing on Glyph + multiple other flat Ward sources from skills (Flame Ward, Runic Invocation, Flame Rush) + 81% Mana Spent gained as Ward
- You deal damage with all four DPS sources CONTINUOUSLY at the same time, while constantly regenerating Ward passively AND from using your main DPS skill. You have many sources of mitigation and can travel fast around the map.
Your VK
DPS: Only two Void melee hit skills + one Fire melee hit skill, 700% increased Void Melee dmg, 200% increased Fire Melee dmg. One guaranteed crit with Erasing per Void Cleave, otherwise low crit chance. You have only 51 STR+VIT combined, and Healing Hands doesn’t scale from it.
HP: 1379 + 0 Ward
Mitigation: 31% armor. No traversal skill. 80% DR while channeling Rebuke, but you deal no damage during that.
Sustain: ~26% melee leech. Base HP regen. No Ward. ~130 Healing when using HH, ~46 HP per second.
- Void Cleave and Erasing Strike both have a cooldown, so you’re only using your strong-ish Void skills once every ~2 seconds. In between, either you don’t attack at all, or attack with the weak HH skill. Your only source of sustain is the leech from weak HH or from skills on cooldown. You have no mitigation sources other than Armor. And using Rebuke sets your DPS and Leech near zero.
Can you see the differences between your two builds now?